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04/15/2021 00:00

Ver.4.1.00 Update Info ②New Armament / ③Demon Balance Adjustments

Ver.4.1.00 Update Info ②New Armament / ③Demon Balance Adjustments

Thank you for playing "SHIN MEGAMI TENSEI Liberation Dx2".

We would like to announce the game will be updated to [Ver.4.1.00] on April 21, 2021 (Wed).
Detailed schedule of the maintenance will be announced at a later date.

②New Armament / ③Demon Balance Adjustments

Due to the size of this update, we will be bringing you this information on two separate pages.
This page will include the following information.

1New Armament based on Dimensional Garuda and Metatron.
2Improvements to the stats and skill effects of 29 demons.

See also: Ver.4.1.00 Update Info ①Game Features Update

Update ②New Armament

Ver.4.1.00 will newly introduce the following Armament.

Tempest TalonUnique SkillActiveMP: 6Uses: ∞

Inflicts Force (Magic) damage (Power: 100) on a single enemy.
Activates the following Chain Effect when the attack is successful: Inflicts Force (Magic) damage 2 times (Power: 35) on random enemies.
This skill will gain 1 Boost level with each use.

[Boost Level: 1] Increases the number of random attacks to 4.
[Boost Level: 2] Increases the number of random attacks to 5.

GarutmanTalentPassive

Adds Force Pierce.
While the character with this skill is alive, all party members will receive the following effect:
+10% Phys evasion rate.

Spirit Merge

Panel Completion Bonus Step Bonus
1 Reduces the cost of Tempest Talon by 1 MP. Mag ATK: +50
(MAX)
2 While the character with this skill is alive, all party members will receive the following effect:
+10% Phys evasion rate.
Mag ATK: +50
(MAX)
3 +20% to Force damage. Mag ATK: +50
(MAX)

The cost of each Step in 5★ Divine Talon's Spirit Panel 3 is 10 Spirits (100 to complete all Steps).

Pillar of Godly LightUnique SkillActiveMP: 6Uses: ∞

Inflicts Almighty (Magic) damage 3 times (Power: 60) on a single enemy.

MetatroniusTalentPassive

While the character with this skill is alive, all party members will receive the following effect:
+10% to Magic damage inflicted. -5% to Magic damage received.

Spirit Merge

Panel Completion Bonus Step Bonus
1 Reduces the cost of Pillar of Godly Light by 1 MP. Mag ATK: +50
(MAX)
2 While the character with this skill is alive, all party members will receive the following effect:
-5% to Magic damage received.
Mag ATK: +50
(MAX)
3 While the character with this skill is alive, all party members will receive the following effect:
+5% to Magic damage inflicted.
Mag ATK: +50
(MAX)
Dazzling WingsUnique SkillPassive

+10% Phys evasion rate.
Activates the following Chain Effect when this character evades an enemy's Physical attack:
Inflicts Force (Magic) Pierce effect damage (Power: 90) on all enemies.

Surendra-jitTalentPassive

Adds Repel Fire/Drain Force and becomes Weak against Ice.
+10% Phys evasion rate.

Spirit Merge

Panel Completion Bonus Step Bonus
1 +10% to Force damage. HP: +200
(MAX)
2 +10% Phys evasion rate.
-10% to Fire/Force damage received.
HP: +200
(MAX)
3 +10% to Force damage.
+20% to max HP.
HP: +200
(MAX)

The cost of each Step in 5★ Brilliant Wing Shield's Spirit Panel 3 is 10 Spirits (100 to complete all Steps).

Angel HaloUnique SkillPassive

-10% to Magic damage received.
+10% to Magic damage inflicted.

The Brilliant OneTalentPassive

Adds Null Light/Resist Fire/Resist Ice/Resist Elec/Resist Force. -5% to Light damage received.

Spirit Merge

Panel Completion Bonus Step Bonus
1 +30% to max HP. HP: +200
(MAX)
2 -10% to Magic damage received. HP: +200
(MAX)
3 +10% to Magic damage inflicted. HP: +200
(MAX)

③Demon Balance Adjustments

Improvements to the stats and skill effects of 29 demons.

5★ Avian Garuda (GRADE 80)

Vahana

Before
Adjustment
+15% Phys evasion rate. -30% chance of receiving status ailments.
After
Adjustment
+20% Phys evasion rate. -50% chance of receiving status ailments.

5★ Kishin Marici (GRADE 84)

Daylight Blade

Before
Adjustment
Inflicts Phys (Physical) damage (Power: 120) with 30% crit rate on a single enemy and enters into a state of Concentrate if the attack is successful, increasing next Mag attack damage by 125%. This skill will have Phys Pierce effect.
After
Adjustment
Inflicts Phys (Physical) Pierce effect damage (Power: 130) with 50% crit rate on a single enemy and enters into a state of Concentrate if the attack is successful, increasing next Mag attack damage by 125%.

5★ Fiend Pale Rider (GRADE 84)

Plague

Before
Adjustment
Activates the following Chain Effect at the end of own turn:
Inflicts 10% fractional damage (200 max) on all enemies based on their current HP, with a 70% chance to inflict Poison.
After
Adjustment
Activates the following Chain Effect at the end of own turn:
Inflicts 10% fractional damage (200 max) on all enemies based on their current HP, with a 100% chance to inflict Poison.

5★ Fiend Black Rider (GRADE 82)

Famine

Before
Adjustment
Activates the following Chain Effect at the end of an enemy turn:
Inflicts 10% fractional damage (300 max) on all enemies based on their max HP and reduces their MP by 2.
After
Adjustment
Activates the following Chain Effect at the end of an enemy turn:
Inflicts 15% fractional damage (300 max) on all enemies based on their max HP and reduces their MP by 2.

5★ Fiend Red Rider (GRADE 80)

Bloodshed

Before
Adjustment
Activates the following Chain Effect after Blade of Terror is activated:
Inflicts Phys (Physical) damage (Power: 80) with 50% crit rate on all enemies. Counter effects will not work on this skill.
After
Adjustment
Activates the following Chain Effect after Blade of Terror is activated:
Inflicts Phys (Physical) Pierce effect damage (Power: 80) with 50% crit rate on all enemies. *Counter effects will not work on this skill.

5★ Fiend Trumpeter (GRADE 94)

Apocalypse

Before
Adjustment
Inflict Almighty (Magic) damage (Power: 120) on all enemies, with a 40% chance to inflict Silence.
After
Adjustment
Inflict Almighty (Magic) damage (Power: 120) on all enemies, with a 60% chance to inflict Silence.

★5 Hero Huang Di (GRADE 88)

Superior Power

Before
Adjustment
+20% to Phys hit rate and adds Phys Pierce.
After
Adjustment
+30% to Phys hit rate and adds Phys Pierce.

5★ Hero Siegfried (GRADE 83)

Arms Mastery

Before
Adjustment
+15% to Phys damage and +15% to Phys hit rate.
After
Adjustment
+20% to Phys damage and +20% to Phys hit rate.

5★ Tyrant Azazel (GRADE 84)

Guillotine Blaze

Before
Adjustment
Inflicts Fire (Physical) Pierce effect damage (Power: 150) with 50% crit rate on a single enemy.
*The damage inflicted by this skill is dependent on Mag ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
*Nullifies all death prevention skills.
After
Adjustment
Inflicts Fire (Physical) Pierce effect damage (Power: 150) with 50% crit rate on a single enemy, with 10% chance to inflict Mortal.
*The damage inflicted by this skill is dependent on Mag ATK.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
*Nullifies all death prevention skills.

Fallen Grigori

Before
Adjustment
Heals 300 HP upon receiving the first killing blow.
Activates the following Chain Effect at the end of own turn when own HP is at 50% or lower:
Heals 30% of own HP, recovers 3 MP and enters a state of Might.
After
Adjustment
Heals 300 HP upon receiving the first killing blow.
Activates the following Chain Effect at the end of own turn when own HP is at 80% or lower:
Heals 30% of own HP, recovers 3 MP and enters a state of Might.

5★ Lady Black Maria (GRADE 80)

Black Beckoning

Before
Adjustment

Activates the following Chain Effect at the end of own turn:
Inflicts 10% fractional damage (200 max) on all enemies based on their current HP.
This skill will gain 1 Boost level at the start of own turn.

[Boost Level: 1 & 2] No extra effect.
[Boost Level: 3] Increases damage to 50% fractional damage (1000 max) on all enemies based on their current HP.
[Boost Level: 4] Increases damage to 50% fractional damage (2000 max) on all enemies based on their max HP and Nullifies all death prevention skills. Uses: 1

After
Adjustment

Activates the following Chain Effect at the end of own turn:
Inflicts 10% fractional damage (200 max) on all enemies based on their current HP.
This skill will gain 1 Boost level at the start of own turn.

[Boost Level: 1] No extra effect.
[Boost Level: 2] Increases damage to 50% fractional damage (1.000 max) on all enemies based on their current HP.
[Boost Level: 3] Increases damage to 50% fractional damage (2.000 max) on all enemies based on their max HP and Nullifies all death prevention skills. Uses: 1

5★ Fairy Demonee-Ho (GRADE 84)

Iron Judgement

Before
Adjustment
Inflicts Phys (Physical) damage (Power: 150) with 30% crit rate on a single enemy and 50% chance to inflict Bind on hit enemies. This skill will have Phys Pierce effect.
After
Adjustment
Inflicts Phys (Physical) Pierce effect damage (Power: 150) with 50% crit rate on a single enemy and 80% chance to inflict Bind on hit enemies.

5★ Night Maya (GRADE 86)

Glamorous Allure

Before
Adjustment
The effect of normal Attacks will be changed to the following:
Inflicts Almighty (Magic) damage (Power: 60) on all enemies with 20% chance to inflict Charm on hit enemies.
After
Adjustment
The effect of normal Attacks will be changed to the following:
Inflicts Almighty (Magic) damage (Power: 70) on all enemies with 20% chance to inflict Charm on hit enemies.

Illusionary World

Before
Adjustment
+15% chance to inflict status ailments.
Activates the following Chain Effect when a party member (including self) is Muted:
Cures all party members of Mute, then inflicts Almighty (Magic) damage (Power: 80) on all enemies.
After
Adjustment
+15% chance to inflict status ailments.
Activates the following Chain Effect when a party member (including self) is Muted:
Cures all party members of Mute, then inflicts Almighty (Magic) damage (Power: 90) on all enemies.

5★ Witch Lilith (GRADE 80)

Temptation

Before
Adjustment
Inflicts Dark (Physical) damage (Power: 130) on a single enemy with 50% chance to inflict Charm on all enemies if the attack is successful.
*The damage inflicted by this skill is dependent on Mag ATK. *Nullifies all death prevention skills.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
*Enemies downed by this skill will not be able to revive.
After
Adjustment
Inflicts Dark (Physical) damage (Power: 135) with 30% crit rate on a single enemy with 50% chance to inflict Charm on all enemies if the attack is successful.
*The damage inflicted by this skill is dependent on Mag ATK. *Nullifies all death prevention skills.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
*Enemies downed by this skill will not be able to revive.

5★ Lady Kali (GRADE 89)

Spirit Panel 1

Before
Adjustment
+15% to Phys hit rate/Phys evasion rate when in a state of Might.
After
Adjustment
+10% to Phys hit rate/Phys evasion rate. +10% to Phys hit rate/Phys evasion rate when in a state of Might.

5★ Reaper Nergal (GRADE 82)

Plague of Babylon

Before
Adjustment

MP: 6

80% chance to inflict Weak on all enemies after removing Barriers from all enemies.

After
Adjustment

MP: 5

100% chance to inflict Weak on all enemies after removing Barriers from all enemies.

★5 Reaper Ixtab (GRADE 84)

Yaxche

Before
Adjustment
Activates the following Chain Effect when downed during the enemy turn:
Inflict Almighty (Magic) damage (Power: 100) to the attacker, with 100% chance to inflict Mortal. Nullifies all death prevention skills. Won't activate when your party is wiped out.
After
Adjustment
Activates the following Chain Effect when downed during the enemy turn:
Inflict Almighty (Magic) damage (Power: 120) to the attacker, with 100% chance to inflict Mortal. Nullifies all death prevention skills. Won't activate when your party is wiped out.

※The Chain Effect for Spirit Panel 3, "Activates Yaxche's Chain Effect on a random enemy." will also have its Power increased.

5★ Tenma Asura Lord (GRADE 95)

Slaughter All

Before
Adjustment
Inflicts Almighty (Physical) damage (Power: 210) with 30% crit rate on a single enemy.
*The damage inflicted by this skill is dependent on Phys ATK. *Nullifies all death prevention skills.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
After
Adjustment
Inflicts Almighty (Physical) damage (Power: 210) with 50% crit rate on a single enemy.
*The damage inflicted by this skill is dependent on Phys ATK. *Nullifies all death prevention skills. *Counter effects will not work on this skill.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.

5★ Tenma Mahakala (GRADE 92)

The Great Darkness

Before
Adjustment
Adds Fire Pierce.
Activates the following Chain Effect at the beginning of every own third turn:
Inflicts Fire (Magic) damage 5 times (Power: 40) on random enemies. Enters into a state of Concentrate, increasing next Mag attack damage by 125% if the attack is successful.
After
Adjustment
Adds Fire Pierce.
Activates the following Chain Effect at the beginning of every own second turn:
Inflicts Fire (Magic) damage 5 times (Power: 40) on random enemies. Enters into a state of Concentrate, increasing next Mag attack damage by 125% if the attack is successful.

5★ Tenma Indrajit (GRADE 88)

Lord of Clouds

Before
Adjustment
Gains Elec Pierce.
Activates the following Chain Effect when the demon with this skill downs an enemy:
Recovers 3 MP and casts Repel Magic (including Almighty) effect on all allies. (1 turn)
After
Adjustment
Gains Elec Pierce.
+20% to own affect on Battle Speed.
Activates the following Chain Effect when the demon with this skill downs an enemy:
Recovers 3 MP and casts Repel Magic (including Almighty) effect on all allies. (1 turn)

5★ Tenma Yama (GRADE 84)

Enma's Judgement

Before
Adjustment
Activates the following Chain Effect at the beginning of the 1st turn:
Increases DEF by 20% and adds Mortal immunity to all allies. (3 turns)
After
Adjustment
Activates the following Chain Effect at the beginning of the 1st turn:
Increases own party's ATK/DEF by 20% and adds Mortal immunity to all allies. (6 turns)

5★ Tenma Asura (GRADE 80)

Ashura

Before
Adjustment
Inflicts Phys (Physical) damage (Power: 50) with 30% crit rate on all enemies.
When an attack is successful, removes all stat buffs from all enemies and activates the following Chain Effect:
Inflict Phys (Physical) damage (Power: 25) with 50% crit rate on random enemies 10 times.
This skill will have Phys Pierce effect.
After
Adjustment
Inflicts Phys (Physical) damage (Power: 50) with 50% crit rate on all enemies.
When an attack is successful, removes all stat buffs from all enemies and activates the following Chain Effect:
Inflict Phys (Physical) damage 10 times (Power: 25) with 80% crit rate on random enemies.
*This skill will have Phys Pierce effect.

5★ Fury Susano-o [Dimensional] (GRADE 82)

Heavenly Valor

Before
Adjustment
Adds Phys Pierce.
Activates the following Chain Effect when the enemy uses Pass:
Inflicts Phys (Physical) damage with 30% crit rate on all enemies. Power: 85
After
Adjustment
Adds Phys Pierce.
Activates the following Chain Effect when the enemy uses Pass:
Inflicts Phys (Physical) damage (Power: 85) with 50% crit rate on all enemies. *Counter effects will not work on this skill.

Violent Slash

Before
Adjustment

Inflicts Phys (Physical) damage (Power: 150) with 30% crit rate on a single enemy.
This skill will gain 1 Boost level with each use.

[Boost Level: 1] 50% crit rate (Power: 180). Nullifies all death prevention skills.
[Boost Level: 2] 80% crit rate (Power: 220). Nullifies all death prevention skills and counter effects.

After
Adjustment

Inflicts Phys (Physical) damage (Power: 150) with 30% crit rate on a single enemy.
This skill will gain 1 Boost level with each use.

[Boost Level: 1] 50% crit rate (Power: 180). Nullifies all death prevention skills.
[Boost Level: 2] 80% crit rate (Power: 230). Nullifies all death prevention skills and counter effects.

5★ Dragon Quetzalcoatl [Dimensional] (GRADE 80)

Spirit Panel 2

Before
Adjustment
Activates the following Chain Effect when Ce Acatl is activated: Increases own Party's ATK by 20%. (1 turn)
After
Adjustment
Activates the following Chain Effect when Ce Acatl is activated: Increases own Party's ATK, DEF and EV/AC by 20%. (1 turn)

Aztec Pulse

Before
Adjustment

Inflicts Fire (Magic) damage (Power: 100) on all enemies.
This skill will gain 1 Boost level with each use.

[Boost Level: 1] Increases Power to 120.
[Boost Level: 2] Increases Power to 140. Reduces DEF of all enemies by 20% when attack is successful. (1 turn)

After
Adjustment

Inflicts Fire (Magic) damage (Power: 100) on all enemies.
This skill will gain 1 Boost level with each use.

[Boost Level: 1] Increases Power to 120.
[Boost Level: 2] Increases Power to 140. Reduces DEF of all enemies by 20% when attack is successful. (3 turns)

5★ Avian Garuda [Dimensional] (GRADE 80)

Brilliant Wings

Before
Adjustment

Ag: 208 (MAX)

Adds Force Pierce.
Activates the following Chain Effect when a member of your party evades a Physical attack:
Inflicts Force (Magic) damage on all enemies. Reduces EV/AC of all enemies by 20% if the attack is successful. Power: 70 (2 turns)

After
Adjustment

Ag: 220 (MAX)

Adds Force Pierce.
Activates the following Chain Effect when a member of your party evades a Physical attack:
Inflicts Force (Magic) damage (Power: 80) on all enemies. Reduces EV/AC of all enemies by 20% if the attack is successful. (2 turns)

5★ Herald Gabriel (GRADE 88)

Ascension

Before
Adjustment
Inflicts Light (Magic) damage with Light Pierce effect on a single enemy.
Revives an ally at random with 25% HP if the attack is successful. Power: 160
After
Adjustment
Inflicts Light (Magic) Pierce effect damage (Power: 160) on a single enemy.
Revives an ally at random with 50% HP if the attack is successful.

5★ Herald Raphael (GRADE 87)

God's Blessing

Before
Adjustment
Increases all Force and Light damage by 10%.
When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn:
Heals all party members (Power: 70) and increases their DEF by 20%. (1 turn)
After
Adjustment
Increases all Force and Light damage by 10%.
When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of own turn:
Heals all party members (Power: 90) and increases their DEF by 20%. (1 turn)

Tailwind

Before
Adjustment
Inflicts Force (Magic) damage 4 times with Force Pierce effect on random enemies.
Revives an ally at random with 25% HP if the attack is successful. Power: 45
After
Adjustment
Inflicts Force (Magic) Pierce effect damage 4 times (Power: 50) on random enemies.
Revives an ally at random with 50% HP if the attack is successful.

5★ Herald Uriel (GRADE 86)

Sunrise

Before
Adjustment
Inflicts Fire (Magic) damage with Fire Pierce effect on all enemies.
Revives an ally at random with 25% HP if the attack is successful. Power: 120
After
Adjustment
Inflicts Fire (Magic) Pierce effect damage (Power: 120) with on all enemies.
Revives an ally at random with 50% HP if the attack is successful.

5★ Herald Aniel (GRADE 85)

God's Grace

Before
Adjustment
Increases all Elec and Light damage by 10%.
When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of enemy turn:
All party members recover 1 MP, casts Repel Magic (including Almighty) effect on all allies. (1 time only effect for 1 turn)
After
Adjustment
Increases all Elec and Light damage by 10%.
When there are 3 or more Divine or Herald demons alive in your party, activates the following Chain Effect at the beginning of enemy turn:
All party members recover 2 MP, casts Repel Magic (including Almighty) effect on all allies. (1 time only effect for 1 turn)

Glorious Bolt

Before
Adjustment
Inflicts Elec (Magic) damage (Power: 160) with Elec Pierce effect on a single enemy. All party members recover 1 MP if attack is successful.
After
Adjustment
Inflicts Elec (Magic) Pierce effect damage (Power: 170) on a single enemy. All party members recover 1 MP if attack is successful.

5★ Hero Rama (GRADE 86)
5★ Fury Susano-o [Dimensional] (GRADE 82)
5★ Dragon Quetzalcoatl [Dimensional] (GRADE 80)
5★ Avian Garuda [Dimensional] (GRADE 80)

Raised the priority level of Unique Skills for when the AI Tendency is set to Attack during an Auto Battle.

See also: Ver.4.1.00 Update Info ①Game Features Update

Please Note

Please note that there may be changes made without prior notice.

"SHIN MEGAMI TENSEI Liberation Dx2" Operations Team

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