12/07/2021 04:50
Cannot Summon with Karma, create through Fusion or Talk to make them your ally, or use as fusion material.
Adds Phys Pierce.
+20% to Critical hit rate, +20% to Phys hit rate.
Reduces the cost of Phys Skills by 2 MP.
Lv2: +5% to Critical hit rate, +5% to Phys hit rate.
Lv3: +10% to Critical hit rate, +10% to Phys hit rate.
Lv4: +15% to Critical hit rate, +15% to Phys hit rate.
Activates the following Chain Effect when this character activates a Phys skill:
Inflicts Dark (Physical) Pierce effect damage 10 times (Power: 15, Total: 150) with 30% crit rate on a single enemy.
* The damage inflicted by this skill is dependent on Phys ATK.
* Counter effects will not work on this skill.
* This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
* Regular Attacks and Counter Effects will not activate this effect.
Lv2:+5% to Dark damage.
Lv3:+10% to Dark damage.
Lv4:+15% to Dark damage.
Spirit Merge
Panel | Completion Bonus | Step Bonus |
---|---|---|
1 | +20% to Critical hit rate, +20% to Phys hit rate. |
HP: +250 (MAX) |
2 |
Activates the following Chain Effect at the beginning of own turn: Reduces DEF of all enemies by 20%. (1 turn) |
Phys ATK: +100 (MAX) |
3 | +20% to Phys/Dark damage. +20% to Critical hit rate. |
Speed: +20% (MAX) |
+20% to Healing skill effectiveness.
Activates the following Chain Effect at the beginning of own turn:
Cures Mute, Bind, Poison and Weak for all party members. Heals HP of all party members (Power: 80).
Lv2: +5% to Healing skill effectiveness.
Lv3: +10% to Healing skill effectiveness.
Lv4: +15% to Healing skill effectiveness.
Inflicts Almighty (Magic) damage (Power: 180) on a single enemy.
100% chance to inflict Bind on hit enemies if the attack is successful.
* Enemies downed by this skill will not be able to revive.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4: +10% to damage dealt using this skill. + MP cost of this skill -1.
+15% to Almighty damage. +15% chance to inflict status ailments.
Spirit Merge
Panel | Completion Bonus | Step Bonus |
---|---|---|
1 | Adds Null Mute, Null Bind, Null Poison and Null Weak. |
HP: +250 (MAX) |
2 |
Activates the following Chain Effect at the start of enemy turn: +20% to DEF of all party members. (1 turn) |
Mag ATK: +100 (MAX) |
3 | +20% to Almighty damage. +20% to Healing skill effectiveness. |
HP: +250 (MAX) |
Adds Null Mortal.
Heals 800 HP upon receiving the first killing blow.
Activates the following Chain Effect at the beginning of own turn:
Inflicts 5% fractional damage (100 max) on all enemies based on their current HP and drains 1 MP.
Lv2: +5% to max HP. Lv3: +10% to max HP. Lv4: +20% to max HP. |
Inflicts Phys (Physical) Pierce effect damage (Power: 180) with 80% crit rate on a single enemy, while healing caster 50% of damage dealt and drains 3 MP.
Lv2: +5% to damage dealt using this skill.
Lv3: +10% to damage dealt using this skill.
Lv4:+10% to damage dealt using this skill. +20% to hit rate of this skill.
Spirit Merge
Panel | Completion Bonus | Step Bonus |
---|---|---|
1 | Adds Phys Pierce. +20% to max HP. |
HP: +250 (MAX) |
2 |
Activates the following Chain Effect at the beginning of own turn: Reduces EV/AC of all enemies by 20%. (1 turn) |
Phys ATK: +100 (MAX) |
3 | +20% to Phys damage. +20% to max HP. |
HP: +250 (MAX) |
Please Note
Please note that there may be changes made without prior notice.
"SHIN MEGAMI TENSEI Liberation Dx2" Operations Team
©Nakaba Suzuki, KODANSHA/The Seven Deadly Sins: Dragon's Judgement Production Committee, TX