Thank you for playing "SHIN MEGAMI TENSEI Liberation Dx2".
Here, we will be proving details regarding buffs for demons.
The following adjustments will be implemented during the next data update on 6/14/2023 (Wed).
Unlocking Spirit Panel 4
Spirit Panel 4 can be unlocked via Spirit Merge.
The Spirit cost to unlock the steps of Spirit Panel 4 is as follows:
1 Step: 40 (10 steps total)
Completion Bonus: 400
Spirit Panel 4 steps will become unlockable after all the steps of Spirit Panel s 1-3 are unlocked.
Balance Adjustments
5★ Fury Susano-o [Dimensional]
Heavenly Valor
Before Adjustment |
Adds Phys Pierce.
Activates the following Chain Effect when the enemy uses Pass: Inflicts Phys (Physical) damage with 50% crit rate on all enemies. Power: 85
*Counter effects will not work on this skill.
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After Adjustment |
Adds Phys Pierce.
+50% to Max HP.
+20% to Phys hit rate.
Activates the following Chain Effect when the enemy uses Pass: Decreases the ATK, DEF, and EV/AC of all enemies by 20% (1 turn), and inflicts Phys damage (Physical, Power: 85) with a 50% Critical hit rate on all enemies.
*Ignores the effect of all counter skills.
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Violent Slash
Before Adjustment |
Inflicts Phys (Physical) damage (Power: 150) with 30% crit rate on a single enemy.
This skill will gain 1 Boost level with each use, changing skill effects to the following.
Boost Level 1: 50% crit rate (Power: 180). Nullifies all death prevention skills.
Boost Level 2: 80% crit rate (Power: 230). Nullifies all death prevention skills and counter effects.
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After Adjustment |
Inflicts Phys damage (Physical, Power: 280) with a 30% Critical hit rate on a single enemy, and decreases target MP by 2.
This skill will gain 1 Boost level with each use.
Boost Level 1: Increases Critical hit rate to 50%, and Power to 300. Will also now ignore all death prevention skills.
Boost Level 2: Increases Critical hit rate to 80%, and Power to 320. Will also now ignore all counter skills.
Boost Level 3: Increases Critical hit rate to 100%, and will now cause the target to lose 3 MP.
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Spirit Panel 2
Before Adjustment |
Activates the following Chain Effect when this demon downs a demon: Recovers 2 MP.
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After Adjustment |
Adds Null Bind/Mortal.
Activates the following Chain Effect when the skill holder downs a demon: Recovers 2 MP.
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Spirit Panel 3
Before Adjustment |
+25% to Phys damage.
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After Adjustment |
+25% damage to Phys attacks.
Activates the following Chain Effect at the start of the enemy turn: Inflicts Phys damage (Physical, Power: 50) to all enemies, and decreases their MP by 1.
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5★ Dragon Quetzalcoatl [Dimensional]
Ce Acatl
Before Adjustment |
Gains Fire Pierce.
Activates the following Chain Effect at the start of own turn when downed:
Revive self with full HP and receive 1 additional Press Turn Icon.
This Chain Effect can only be activated once per battle.
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After Adjustment |
Adds Fire Pierce.
+30% to Max HP.
Adds Null Mortal.
Activates the following Chain Effect at the start of own turn if the skill holder is downed: Revives the skill holder with 100% HP, grants an additional Press Turn Icon, and boosts the party's ATK, DEF, and EV/AC by 20%. (1 turn)
*This Chain Effect activates up to 2 times per battle.
Activates the following Chain Effect when the skill holder receives a killing blow:
Grants all party members a Bulwark with 20% of their respective HP for 1 turn,and restores 30% HP to all allies, Additionally, removes all revive bans.
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Aztec Pulse
Before Adjustment |
Inflicts Fire (Magic) damage (power: 100) on all enemies.
This skill will gain 1 Boost level with each use, changing skill effects to the following.
Boost Level 1: Increases Power to 120.
Boost Level 2: Increases Power to 140. Reduces DEF of all enemies by 20% when attack is successful. (3 turn)
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After Adjustment |
Inflicts Fire damage (Magic, Power: 120) on all enemies and, if the attack is successful, decreases enemy ATK/DEF by 20%. (3 turns)
This skill will gain 1 Boost level with each use.
Boost Level 1: Increases Power to 130 and adds Remnants.
Boost Level 2: Increases Power to 140. Will also now ignore all death prevention skills.
Boost Level 3: Increases Power to 160.
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Spirit Panel 1
Before Adjustment |
-50% to Fire/Force damage received.
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After Adjustment |
Adds Null Bind.
-50% to Fire/Force damage received.
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Spirit Panel 2
Before Adjustment |
Activates the following Chain Effect when Ce Acatl is activated.
Increases own Party's ATK, DEF and EV/AC by 20%. (1 turn)
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After Adjustment |
+20% to Max HP.
Activates the following Chain Effect at the start of the 1st turn: Adds 1 Boost Level to the skill holder's Aztec Pulse skill.
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Spirit Panel 3
Before Adjustment |
+25% to Fire damage.
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After Adjustment |
+25% to Fire damage.
Activates the following Chain Effect when an ally receives a killing blow: Inflicts Fire damage (Magic, Power: 100) on all enemies, and removes all revive bans from party members.
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5★ Megami Lakshmi [Dimensional]
Diwali
Before Adjustment |
Activates the following Chain Effect when a party member (including self) activates an HP healing effect:
All party members recover 1 MP.
*HP healing effects from skills that heal HP when clearing a wave, like Life Aid, and skills that Heal HP upon receiving the first killing blow, like Enduring Soul, do not apply.
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After Adjustment |
Adds Light Pierce.
+50% to Max HP.
Adds Null Poison/Charm/Mute.
Activates the following Chain Effect when a party member activates a Demon Skill with an HP recovery effect: Restores 1 MP to all party members, and inflicts Light damage (Magic, Power: 220) on a single enemy.
Activates the following Chain Effect when the enemy attacks first at the start of battle: Grants the party immunity against skills that inflict Mortal.
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Virtuous Prosperity
Before Adjustment |
Heals (Power: 50) and adds Mortal immunity to all party members. (1 turn)
This skill will gain 1 Boost level with each use.
Boost Level 1: Increases Power to 75 and removes all status ailments.
Boost Level 2: Increases Power to 100, removes all status ailments and casts Repel Magic (including Almighty) effect on all allies. (1 turn)
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After Adjustment |
Heals all party members (Power: 100), then removes status ailments from all party members and adds immunity to skills that inflict Mortal. (1 turn)
This skill will gain 1 Boost level with each use.
Boost Level 1: Will now cast Barrier on all party members.
Boost Level 2: Will now cast Repel Magic (including Almighty) on all allies. (1 turn)
Boost Level 3: Increases Power to 130.
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Spirit Panel 1
Before Adjustment |
+20% Phys evasion rate. -30% to Light damage received.
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After Adjustment |
+20% to Phys evasion rate.
+20% to Light damage.
-30 to Light damage received.
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Spirit Panel 2
Before Adjustment |
+30% to HP Healing skill effectiveness.
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After Adjustment |
+30% to HP recovered by healing skills.
While the one with this skill is alive, all party members will receive the following effect: -20% to all damage received while immune to skills that inflict Mortal.
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Spirit Panel 3
Before Adjustment |
+20% to max HP.
Activates the following Chain Effect at the start of enemy turn: +20% to DEF of all party members. (1 turn)
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After Adjustment |
+20% to Max HP.
Activates the following Chain Effect at the start of enemy turn: +20% to the DEF of all party members and -20% to the ATK of all enemies. (1 turn)
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5★ Kishin Thor [Dimensional]
Megingjord
Before Adjustment |
Adds Phys Pierce.
-30% to Physical damage received.
-50% to Critical hit rate of damage received.
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After Adjustment |
Adds Phys/Elec Pierce.
+50% to Max HP.
+50% to Critical hit rate.
+20% to Phys hit rate.
-30% damage taken from Physical attacks.
Decreases the critical hit rate of all attacks that hit the skill holder by 50%.
Activates the following Chain Effect when the enemy attacks first at the start of battle: Decrease the enemies Press Turn Icons by 1. (Maximum of 2 total)
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Thunderous Hammer
Before Adjustment |
Inflicts Elec (Physical) damage (Power: 150) with 50% crit rate on a single enemy.
Gain 1 Boost level when using this skill.
Boost Level 1: Activates the following Chain Effect when the attack is successful: Inflicts Elec (Physical) damage (Power: 125) with 50% crit rate on a single enemy.
Boost Level 2: Increases Chain Effect Power to 150.
Damage inflicted by this skill (Chain Effect included) will follow the below conditions.
*The power of this skill is dependent on Phys ATK.
*This skill will have Elec Pierce effect.
*This skill has a chance of having a Critical effect or a Miss which are dependent on their respective rates.
*Nullifies all death prevention skills.
*Counter effects will not work on this skill.
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After Adjustment |
Inflicts Elec damage (Physical, Power: 150) with a 50% Critical hit rate on a single enemy.
Activates the following Chain Effect if the attack is successful: Inflicts Elec damage (Physical, Power: 125) with a 50% Critical hit rate on a single enemy.
This skill will gain 1 Boost level with each use.
Boost Level 1: Increases the Critical hit rate (including for the Chain Effect) to 80%.
Boost Level 2: Increases the Power of the Chain Effect to 150.
Boost Level 3: Increases the Critical hit rate (including for the Chain Effect) to 100%.
Damage inflicted by this skill (Chain Effect included) applies with the following conditions:
Ignores all counter and death prevention skills.
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Spirit Panel 1
Before Adjustment |
+20% to Phys hit rate.
+20% to Critical hit rate.
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After Adjustment |
Adds Null Mortal.
+20% to Phys hit rate.
+20% to Critical hit rate.
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Spirit Panel 2
Before Adjustment |
-20% to Physical damage received.
-30% to Critical hit rate of damage received.
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After Adjustment |
-20% to Physical damage received.
-50% to the Critical hit rate of attacks that hit the skill holder.
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Spirit Panel 3
Before Adjustment |
+25% to Elec damage.
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After Adjustment |
+25% to Elec damage.
While the one with this skill is alive, all party members will receive the following effect: -30% to Elec damage received.
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5★ Deity Vishnu [Dimensional]
God of Ubiquity
Before Adjustment |
Adds Light/Dark Pierce.
+20% to Light/Dark damage.
Activates the following Chain Effect at the beginning of own turn:
Inflicts Dark (Magic) damage (Power: 80) on all enemies. Reduces ATK/DEF of all enemies by 20% if the attack is successful. (1 turn)
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After Adjustment |
Adds Light/Dark Pierce.
+20% to Light/Dark damage.
+30% to own affect on Battle Speed.
Activates the following Chain Effect at the beginning of own turn:
Inflicts Dark (Magic) damage (Power: 100) on all enemies. Reduces ATK, DEF, and EV/AC of all enemies by 20% if the attack is successful. (1 turn)
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Nirvana
Before Adjustment |
Inflicts Light (Magic) damage (Power: 100) on all enemies.
Activates the following Chain Effect when the attack is successful: Receive 1 additional Press Turn Icon. (This Chain Effect will only activate once per turn.)
This skill will gain 1 Boost level at the start of own turn.
Boost Level 1: Nullifies all death prevention skills.
Boost Level 2: Increases Power to 120.
Boost Level 3: Increases Power to 140.
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After Adjustment |
Inflicts Light damage (Magic, Power: 120) on all enemies.
Activates the following Chain Effect if the attack is successful: Receive 1 additional Press Turn Icon. (Activates once per turn)
This skill will gain 1 Boost level at the start of own turn.
Boost Level 1: Will now nullify all death prevention skills.
Boost Level 2: Increases Power to 140, and adds the following Chain Effect when the attack is successful: Decreases enemy ATK, DEF, and EV/AC by 20%. (1 turn)
Boost Level 3: Increases Power to 160.
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Spirit Panel 2
Before Adjustment |
Increases naturally recovered MP by 1 MP.
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After Adjustment |
+1 MP to natural MP recovery.
+15% to Light/Dark damage.
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Spirit Panel 3
Before Adjustment |
+20% to Light/Dark damage.
+20% to max HP.
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After Adjustment |
+20% to Light/Dark damage.
+20% to Max HP.
Activates the following Chain Effect at the start of the 1st turn: Adds 1 Boost level to the skill holder's Nirvana skill.
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Please Note
Please note that there may be changes made without prior notice.
"SHIN MEGAMI TENSEI Liberation Dx2" Operations Team