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Notice

06/21/2023 00:00

6/21 Data Update

Thank you for playing "SHIN MEGAMI TENSEI Liberation Dx2".

We would like to announce that a data update will be conducted at the following time.
We apologize for any inconvenience this may cause and appreciate your understanding.

Schedule


*Update might not occur exactly at the scheduled time.

Objective

Implementing data for upcoming events.

Resolving issues

Fixed an issue where Elohim's skill "Light of Elohim" had an undescribed effect.
We will revise the effect as described in the text.

Text correction

Text Correction Details

The following adjustments will be implemented during the next data update on 6/21/2023 (Wed).
*This is only a textual correction and no actual skill effects will be changed.

5★ Tyrant Arioch

Boar Rush (Unique Skill)

Before Adjustment

Inflicts Phys (Physical) damage (Power: 150) with 30% crit rate on a single enemy.
*The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP.
*Damage inflicted by this effect will ignore all death prevention skills.

After Adjustment Inflicts Phys (Physical) damage (Power: 150) with 30% crit rate on a single enemy.
*The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP.
*Damage done by this skill will be calculated by using 30% of the skill holder's Max HP as their ATK stat.

Lionfall (Unique Skill)

Before Adjustment

Inflicts Phys (Physical) damage (Power: 120) with 50% crit rate on all enemies.
*The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP.
*Damage inflicted by this effect will ignore all death prevention skills.

After Adjustment Inflicts Phys (Physical) damage (Power: 120) with 50% crit rate on all enemies.
**Damage done by this skill will be calculated by using 30% of the skill holder's Max HP as their ATK stat.
*Damage inflicted by this effect will ignore all death prevention skills.

5★ Godly Shaddai

El Rey (Unique Skill)

Before Adjustment

Inflicts Almighty (Magic) damage (Power: 100) on all enemies.
Reduces ATK, DEF and EV/AC of all enemies by 20% if the attack is successful. (3 turns)
Activates the following Chain Effect if also in a Bonus Turn: Inflicts Almighty (Magic) damage (Power: 50) on all enemies.
Damage inflicted by this skill (Chain Effect included) will follow the below conditions.
*Damage done by this skill (including the Chain Effect) will be calculated by using 30% of the skill holder's Max HP as their ATK stat.
*Damage inflicted by this effect will ignore all death prevention skills.

After Adjustment Inflicts Almighty (Magic) damage (Power: 100) on all enemies.
Reduces ATK, DEF and EV/AC of all enemies by 20% if the attack is successful. (3 turns)
Activates the following Chain Effect if also in a Bonus Turn: Inflicts Almighty (Magic) damage (Power: 100) on all enemies.
Damage inflicted by this skill (Chain Effect included) will follow the below conditions.
*The damage inflicted by this skill is dependent on max HP for up to 7% of one's max HP.
*Damage inflicted by this effect will ignore all death prevention skills.

5★ Deity Gozu-Tennoh

Boar Rush (Unique Skill)

Before Adjustment

Inflict Phys damage (Power: 100) to all enemies.
This skill will receive a boost in power for each skill with a stat buff effect activated by a party member (including the skill holder).
+5 Power for every skill with a stat buff effect activated. (+150 Max)
Adds the following effect after the 10th boost: If the attack is successful, 100% chance to insta-kill all enemies hit.
Damage done by this skill depends on own Max HP and references 30% of Max HP to calculate. Damage done by this skill ignores all death prevention skills.
*For details on stat buffs and debuffs, go to: How to Play

After Adjustment Inflict Phys damage (Power: 100) to all enemies.
This skill will receive a boost in power for each skill with a stat buff effect activated by a party member (including the skill holder).
+5 Power for every skill with a stat buff effect activated. (+150 Max)
Adds the following effect after the 10th boost: If the attack is successful, 100% chance to insta-kill all enemies hit.
*Damage done by this skill will be calculated by using 30% of the skill holder's Max HP as their ATK stat. Damage done by this skill ignores all death prevention skills.
*For details on stat buffs and debuffs, go to: How to Play

Crushing Force (Unique Skill)

Before Adjustment

Inflicts Phys damage (Power: 150) with a 30% critical hit rate on a single enemy.
Activates the following Chain Effect if the attack is successful: +20% to party ATK. (1 turn)
Damage done by this skill depends on own Max HP and references 30% of Max HP to calculate. Damage done by this skill ignores death prevention skills.

After Adjustment Inflicts Phys damage (Power: 150) with a 30% critical hit rate on a single enemy.
Activates the following Chain Effect if the attack is successful: +20% to party ATK. (1 turn)
*Damage done by this skill will be calculated by using 30% of the skill holder's Max HP as their ATK stat. Damage done by this skill ignores death prevention skills.

Please Note

Please note there may be changes made without prior notice.

For several minutes during the update, chat functions may undergo a disruption.

There is a possibility that some data download will occur when you start the game after the data update.

There is a possibility that some network connection errors will occur during the data update.

Please note that you will be directed to the title screen at the starting moment of the data update.

"SHIN MEGAMI TENSEI Liberation Dx2" Operations Team

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