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Notice

07/31/2024 00:00

7/31 Information Regarding Demon Buffs

Thank you for playing "SHIN MEGAMI TENSEI Liberation Dx2".

Here, we will be proving details regarding buffs for demons.

Balance Adjustment Details

The following adjustments will be implemented during the next Data Update on 7/31/2024 (Wed).

5★ Genma Frost Ace

Icy Rage

Before

While this demon is alive, all party members will receive the following effect: +10% to Ice damage.

After

Adds Ice Pierce.
+20% to hit rate.
While the one with this skill is alive, all party members will receive the following effect: +10% to Ice damage.
Activates the following Chain Effect when Vengeful Frost Fist is used, as well as when a party member repels an attack: Inflicts Ice damage (Physical, Power: 50) with a Bulwark-piercing effect and a 50% Critical hit rate on a single enemy, then places all party members into a state of Might.
*Damage done by this skill is dependent on Mag ATK.
*This Skill has a chance to miss or land a Critical hit.

Vengeful Frost Fist

Before

Inflicts Ice damage (Physical) damage on a single enemy. Power: 130
*The damage inflicted by this skill is dependent on Mag ATK.
*This skill has a chance of having a Critical effect or a Miss.
*Casts Rebellion on self when the attack is successful.

After

Inflicts Ice damage (Physical, Power: 200) with a Bulwark piercing effect on a single enemy.
*The damage inflicted by this skill is dependent on Mag ATK.
*This skill has a chance of having a Critical effect or a Miss.
*Casts Rebellion on self when the attack is successful.

PANEL1

Before

-50% to Fire/Ice damage received.

After

-50% to Fire/Ice damage received.
HP stops at 1000 upon receiving the first 2 killing blows.

PANEL2

Before

+10% to Ice damage dealt by all party members while this demon is alive.

After

+20% to Ice damage dealt by all party members while this demon is alive.

PANEL3

Before

Gains Ice Pierce.
+15% to Ice damage.

After

+20% to Ice damage.
Activates the following Chain Effect when a party member lands a Critical hit: Makes all party members capable of repelling a single Physical attack (including of the Almighty attribute) for one turn. (Activates once per turn)

PANEL4 added

PANEL4 Completion Bonus Step Bonus

Activates the following Chain Effect when it's the skill holder's turn to act: Places the skill holder into a state of Charge.
This Chain Effect activates up to one times per turn.

HP:+250

5★ Drake Fafnir

Dragon Sense → Poison Dragon's Sympathy

Before
Adjustment

+15% to Phys hit rate and +15% Phys evasion rate.

After
Adjustment

Adds Phys Pierce.
+20% to Phys hit rate/Phys evasion rate/Critical hit rate/Chance to inflict status ailments.
Activates the following Chain Effect when the enemy strikes first at the start of battle: Increases the party's DEF and EV/AC by 20%.(1 turn)
While the one with this skill is alive, all enemies will receive the following effect: -40% to damage dealt while afflicted with a status ailment.

Golden Greed

Before
Adjustment

While the demon with this skill is alive, +200% Poison damage to Poisoned enemies.
Activates the following Chain Effect at the start of enemy turn: 50% chance to inflict Poison on all enemies after removing Barriers from all enemies.

After
Adjustment

While the demon with this skill is alive, +350% Poison damage to Poisoned enemies.
Activates the following Chain Effect at the start of enemy turn: 80% chance to inflict Poison on all enemies after removing Barriers from all enemies.

PANEL1

Before
Adjustment

+20% to Phys hit rate.
+20% to max HP.

After
Adjustment

+20% to Phys hit rate,+20% chance to inflict status ailments.
+20% to max HP.
Reduces the cost of Phys Skills by 1MP.

PANEL2

Before
Adjustment

-30% damage from Poisoned enemies.

After
Adjustment

-30% damage from Poisoned enemies.
+30% damage dealt to enemies afflicted with Poison.

PANEL3

Before
Adjustment

Adds Phys Pierce.
-20% damage from Poisoned enemies.

After
Adjustment

While the skill holder is alive, all party members gain the following effect:-20% damage from Poisoned enemies.

PANEL4 added

PANEL4 Completion Bonus Step Bonus

Activates the following Chain Effect when an ally takes Physical/Magic/Fractional damage: Inflicts Phys damage (Physical, Power: 80) with a Bulwark-piercing effect and a 30% Critical hit rate on all enemies. (Activates up to 2 times per turn.)

HP:+250

Panel 4 can be unlocked via Spirit Merge.

The Spirit cost to unlock the steps of Panel 4 is as follows:

1 Step: 40 (10 steps total)

Completion Bonus: 400

Panel 4 steps will become unlockable after all the steps of Panels 1-3 are unlocked.

Please Note

Please note that there may be changes made without prior notice.

"SHIN MEGAMI TENSEI Liberation Dx2" Operations Team

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