

12/02/2025 04:30

Thank you for playing "SHIN MEGAMI TENSEI Liberation Dx2".
Collaboration Event with the "Hell Teacher: Jigoku Sensei Nube" to be held on Tuesday, 2025/12/2!
Cannot view or Summon with Karma in Demonic Compendium, nor use as fusion material.
Cannot Summon with Karma, create through Fusion or Talk to make them your ally.
Adds Light/Dark Pierce.
Spirit Chain Resistance - Intimidation/Suppression: 1 Indignation: 2
Adds Null Bind/Mute.
+50% to Max HP.
+50% to hit rate.
+100% to Critical hit rate.
Stops HP at 1 upon receiving the first 2 killing blows.
-40% to damage received.
Activates the following Chain Effect at the start of the 1st turn: Removes Fortify from all enemies.
Will not consume any Press Turn Icons when damage is dealt, except for during Democalypse. (Once per turn)
While the skill holder is alive: For all party members, stops HP at 1 upon receiving the first 2 killing blows.
Additionally, -60% to damage received from attacks that target all enemies. For all enemies, +40% to damage received.
Order Crest: Exorcism
Inscribes 1 Order Crest: Exorcism on the skill holder at the start of own turn, and 1 when a member of your party (including self) downs a demon.
For every 2 Order Crest: Exorcism Solemnity inscribed on the skill holder, Removes Fortify from all enemies and Inflicts Dark damage (Phys, Power: 100) 3 times(Total Power: 300) on a single enemy. Afterward, Order Crest: Exorcism Solemnity will fade.
|
Lv2:+5% to max HP. Lv3:+10% to max HP. Lv4:+20% to max HP. |
Inflicts Light or Dark damage (Phys, Power: 70) 5 times(Total Power: 350) on a single enemy. (The attribute will be selected automatically based on the situation.)
Activates the following Chain Effect if the attack is successful: Casts Tarukaja+ and Sukukaja+ on all party members (1 turn) Grants the party an additional Press Turn Icon. (Once per turn)
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.
+15% to Physical damage and HP stops at 1 HP upon receiving the first killing blow.
+15% to Light/Dark damage and HP stops at 1 HP upon receiving the first killing blow.
Spirit Merge
| Panel | Completion Bonus | Step Bonus |
|---|---|---|
| 1 |
Adds Null Mortal. +15% to Light/Dark damage. Decreases the cost of Demonic Flash Fist by 1 MP. |
HP:+250 (MAX) |
| 2 |
+50% to Max HP. Activates the following Chain Effect at the start of the 1st turn: Casts Rakunda+ on all enemies (1 turn), decreases the Light/Dark Attribute Affinity of all enemies by 3 levels then place 1 count of Decay on them. |
Mag ATK:+100 (MAX) |
| 3 |
+25% to Light/Dark damage. +30% to Max HP. |
HP:+250 (MAX) |
Adds Ice Pierce.
+50% to own effect on Battle Speed.
Adds Null Charm.
Spirit Chain Resistance - Intimidation: 1 Indignation: 2
Will not consume any Press Turn Icons when damage is dealt while the skill holder has Order Crest: Frozen Love inscribed, except during Democalypse. (5 times per turn)
Activates the following Chain Effect when going first at the start of battle: Places 3 counts of Decay on the enemy with the highest Current HP, as well as on the enemy with the lowest Current HP. Then, places all party members into a state of Super Zenith (1 turn) and restores 2 MP to them.
While the skill holder is alive: For all enemies, +40% to damage received from Magic attacks.
|
Lv2:+5% to max HP. Lv3:+10% to max HP. Lv4:+20% to max HP. |
Inflicts Ice damage (Magic, Power: 100) with Remnants on a single enemy, then lowers their Ice Attribute Affinity by 3 levels. (1 turn) Furthermore, when the attack hits, applies 3 counts of Decay to the hit enemy.
Activates the following Chain Effect if the attack is successful: inflicts Ice damage (Magic, Power: 45) 5 times (Total Power: 225) on a single enemy. Afterward, places all party members into a state of Super Zenith. (1 turn)
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.
Spirit Merge
| Panel | Completion Bonus | Step Bonus |
|---|---|---|
| 1 |
+15% to Ice damage. Adds Null Bind/Mute. Decreases the cost of Frozen Flower Flash by 1 MP. |
HP:+250 (MAX) |
| 2 |
+20% to own effect on Battle Speed. Battle Start Effect: Places all party members into a state of Super Zenith. (1 turn)While the skill holder is alive: For all party members, +20% to damage dealt when striking a weak point. |
Mag ATK:+100 (MAX) |
| 3 |
+20% to own effect on Battle Speed. +30% to Max HP. +30% to Ice damage. |
HP:+250 (MAX) |
Adds Phys Pierce.
Spirit Chain Resistance - Indignation/Corrosion: 2
Adds Null Mortal/Bind/Charm.
+75% to Max HP.
+40% to hit rate.
+100% to Critical hit rate.
Stops HP at 400 upon receiving the first 3 killing blows.
Battle Start Effect: Places 5 counts of Fortify on the skill holder and 2 counts all other party members.
While the skill holder is alive: For all party members, -20% to damage received, which increases by 15% for each count of Fortify possessed . For all enemies, +40% to damage received from Physical attacks.
Order Crest: Illusion
Inscribes any 1 Order Crest: Illusion when an ally's Decay count becomes 1 or more.
For every 2nd Order Crest: Illusion inscribed on the skill holder, the following effects will activate: Removes Decay from all party members and places 3 counts of Fortify on them. Then, Heal own HP by 50%.
Afterward, Order Crest: Illusion will fade.
|
Lv2:+5% to max HP. Lv3:+10% to max HP. Lv4:+20% to max HP. |
Inflicts Phys damage (Physical, Power: 50) 2 times (Total Power: 100) on a single enemy.
Activates the following Chain Effect if the attack is successful: Places the skill holder into a state of Charge, then inflicts Phys damage (Physical, Power: 60) 2 times (Total Power: 120) on a single enemy. Then, removes Decay from all party members and places 1 count of Fortify on them. Grants the party an additional Press Turn Icon. (Once per turn)
Furthermore, activates the following Chain Effect during a Bonus Turn: Inflicts Phys damage (Physical, Power: 70) 2 times (Total Power: 140) on a single enemy. (Once per turn)
Damage done by this skill will be calculated using 30% of the skill holder's Max HP as their ATK stat.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.
Spirit Merge
| Panel | Completion Bonus | Step Bonus |
|---|---|---|
| 1 |
Adds Null Mute. +15% to Phys damage. Decreases the cost of Rampant Domination by 1MP. |
HP:+250 (MAX) |
| 2 |
+30% to Max HP. +30% to hit rate. Activates the following Chain Effect when Rampant Domination is used: Places the skill holder into a state of Might then Reduces EV/AC of all enemies by 20%. (1 turn) |
Mag DEF:+150 (MAX) |
| 3 |
+30% to Phys damage. +30% to Max HP. |
HP:+250 (MAX) |
About 「Hell Teacher: Jigoku Sensei Nube」
Hell Teacher: Jigoku Sensei Nube is a manga by Sho Makura (writer) and Takeshi Okano (illustrator) which ran in Weekly Shonen Jump (Shueisha) between 1993 and 1999.
It is a legendarily popular original comic that boasts 29 million units sold in total.
The story, which involves school ghost stories and urban legends, captured the hearts and imaginations of readers.
The heroic deeds of psychic teacher Meisuke Nueno (AKA: Nube), who puts his life on the line to protect his students from the likes of yokai and demons, earned him popularity with readers of all ages.
Please Note
Please note that there may be changes made without prior notice.
"SHIN MEGAMI TENSEI Liberation Dx2" Operations Team
©Shou Makura・Takeshi Okano/SHUEISHA・Domori Elementary School Alumni