

07/07/2026 05:30

Thank you for playing "SHIN MEGAMI TENSEI Liberation Dx2".
Collaboration Event with the "Monster Rancher 2" to be held on Wednesday, 2026/7/8!
Cannot view or Summon with Karma in Demonic Compendium, nor use as fusion material.
Adds Phys Pierce, and Null Bind/Mortal.
Spirit Chain Resistance [Suppression: 1, Intimidation/Indignation: 2]
+75% to Max HP and Hit Rate.
+100% to Critical hit rate.
-60% to damage received.
When dealt a killing blow, survive with 1000 HP up to 5 times.
For every count of Fortify: +20% to damage dealt and -10% to damage received.
The following Super Reaction will occur when the skill holder's weak point is struck: Adds 1 count of Fortify to the skill holder.
Activates the following Chain Effect at the start of the 1st turn: Places the skill holder into a state of Seal Decay for 2 turns, then adds 5 counts of Fortify.
Activates the following Chain Effect at the start of the skill holder's own turn: Places all enemies into a state of Seal Fortify for 2 turns. (Once per battle) Adds 3 counts of Decay to all enemies, then places them into a state of Super Gloom. (1 turn)
While the skill holder is alive: All enemies receive +40% to damage received.
*For more on Seal Decay, go to: How to Play.
|
Lv2:+5% to max HP. Lv3:+10% to max HP. Lv4:+20% to max HP. |
Inflicts Phys damage (Physical, Power: 100) on a single enemy, then decreases their Phys Attribute Affinity by 3 levels. (1 turn)
Activates the following Chain Effect if the attack is successful: Adds 3 counts of Fortify to the skill holder, then inflicts Phys damage (Physical, Power: 90) 6 times (Total Power: 540) on a single enemy.
Mighty Chain Effect: Inflicts Phys damage (Physical, Power: 40) 3 times (Total Power: 120) on a single enemy, then grants the party an additional Press Turn Icon. (Once per turn)
*Enemies downed by this skill will be unable to revive.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.
Activates the following Chain Effect at the start of the 1st turn: Decreases the EV/AC of all enemies by 20%. (1 turn)
Activates the following Chain Effect when it's the skill holder's turn to act: Recovers 2 MP. (Up to 2 times per turn)
Spirit Merge
| Panel | Completion Bonus | Step Bonus |
|---|---|---|
| 1 |
Adds Null Mute/Charm. Reduces the MP cost of Roll Assault by 1. +20% to Phys damage. |
HP:+250 (MAX) |
| 2 |
Battle Start Effect: The skill holder gains a state of Might and Charge. Activates the following Chain Effect when an enemy is revived, or when Recurrence is used by an enemy: Places all enemies into a state of Seal Fortify. (1 turn, Once per turn) |
Phys ATK:+100 (MAX) |
| 3 |
+30% to Max HP. +30% to Phys damage. |
HP:+250 (MAX) |
Adds Phys Pierce, and Null Poison/Bind/Mortal.
Spirit Chain Resistance [Suppression: 1, Corrosion/Indignation: 2]
+100% to Hit Rate, Max HP, and Critical hit rate.
When dealt a killing blow, survive with 3000 HP up to 5 times.
-70% to damage received.
Activates the following Chain Effect at the start of the 1st turn: Places all party members into a state of Seal Decay for 2 turns, then adds 5 counts of Fortify.
Activates the following Chain Effect when the skill holder is downed: Adds 5 counts of Decay to all enemies, then inflicts Phys damage (Physical, Power: 150) 4 times (Total Power: 600) on all enemies, then restores 60% HP to all party members. (Once per turn)
While the skill holder is alive: All party members receive -40% to damage received, and all enemies receive +40% to damage received.
【Order Crest: One-Eye】
Inscribes 2 Order Crest: One-Eye on the skill holder when a party member other than the skill holder is downed, and 1 when the skill holder receives a Physical attack, Magic attack, or Fractional damage.
When inscribed 2 times: Adds 3 counts of Fortify to all party members, then inflicts Phys damage (Physical, Power: 60) 4 times (Total Power: 240) on all enemies.
Afterward, releases Order Crest: One-Eye.
*This skill's ATK is calculated using 30% of the skill holder's Max HP, and enemies downed by this skill will be unable to revive.
*For more on Seal Decay, go to: How to Play.
|
Lv2:+5% to max HP. Lv3:+10% to max HP. Lv4:+20% to max HP. |
Inflicts Phys damage (Physical, Power: 200) to a single enemy, then places them into a state of Seal Fortify. (1 turn)
Activates the following Chain Effect if the attack is successful:
Places all enemies into a state of Super Gloom. (1 turn)
Adds 5 counts of Fortify to the skill holder, then inflicts Phys damage (Physical, Power: 50) 4 times (Total Power: 200) on all enemies.
Grants the party an additional Press Turn Icon. (Once per turn)
*This skill's ATK is calculated using 30% of the skill holder's Max HP, and enemies downed by this skill will be unable to revive.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.
Activates the following Chain Effect when the enemy attacks first at the start of battle: Decreases the enemy's Press Turn Icons by 1. (Max: 2)
Activates the following Chain Effect when it's the skill holder's turn to act: Recovers 2 MP. (Up to 2 times per turn)
Spirit Merge
| Panel | Completion Bonus | Step Bonus |
|---|---|---|
| 1 |
Adds Null Mute/Charm. Reduces the MP cost of Tongue Slap by 1. +20% to Phys damage. |
HP:+250 (MAX) |
| 2 |
Activates the following Chain Effect when the skill holder is downed: Revives all party members with 30% HP. (Once per turn) Activates the following Chain Effect when a party member is revived, or when Recurrence is used: Places all party members into a state of Seal Decay for 2 turns, then adds 5 counts of Fortify. (Up to 2 times per turn) |
Phys DEF:+150 (MAX) |
| 3 |
+30% to Max HP. +30% to Phys damage. |
HP:+250 (MAX) |
Adds Fire Pierce, and Null Bind/Mortal.
Spirit Chain Resistance [Suppression: 1, Intimidation/Indignation: 2]
+100% to own effect on Battle Speed.
+75% to damage dealt.
When dealt a killing blow, survive with 1000 HP up to 4 times.
Activates the following Chain Effect when attacking first at the start of battle: Makes all party members able to repel a single Magic attack, including of the Almighty Attribute, then places all enemies into a state of Super Gloom and adds 3 counts of Decay. (1 turn) Grants the party an additional Press Turn Icon.
Activates the following Chain Effect when a party member downs an enemy, or when a party member repels a skill of the Almighty Attribute: Adds 3 counts of Decay to all enemies, then inflicts Fire damage (Magic, Power: 80) 3 times (Total Power: 240) on all enemies, then inflicts Fire damage (Magic, Power: 80) 2 times (Total Power: 160) on enemies in a state of Gloom. Enemies downed by this skill will be unable to revive.
While the skill holder is alive: All enemies receive +40% to damage received.
|
Lv2:+5% to max HP. Lv3:+10% to max HP. Lv4:+20% to max HP. |
Inflicts Fire damage (Magic, Power: 100) with Remnants on all enemies, then adds 4 counts of Decay to enemies hit and places them into a state of Gloom. (1 turn)
Activates the following Chain Effect if the attack is successful: Inflicts Fire damage (Magic, Power: 90) 4 times (Total Power: 360) on all enemies.
Makes all party members able to repel a single Magic attack, including of the Almighty Attribute. (1 turn)
*Enemies downed by this skill will be unable to revive.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.
Activates the following Chain Effect at the start of the 1st turn: Decreases the DEF of all enemies by 20%. (1 turn)
Activates the following Chain Effect when it's the skill holder's turn to act: Recovers 2 MP. (Up to 2 times per turn)
Spirit Merge
| Panel | Completion Bonus | Step Bonus |
|---|---|---|
| 1 |
Adds Null Mute. +20% to Fire damage. Reduces the MP cost of Fire Tornado by 1. |
HP:+250 (MAX) |
| 2 |
+20% to own effect on Battle Speed. Activates the following Chain Effect when the skill holder is downed: Revives all party members with 30% HP. (Once per turn) |
Mag ATK:+100 (MAX) |
| 3 |
+30% to Fire damage. +30% to Max HP. |
Speed:+20% (MAX) |
Please Note
Please note that there may be changes made without prior notice.
"SHIN MEGAMI TENSEI Liberation Dx2" Operations Team
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