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09/01/2026 19:00

[Added 9/1 19:00]Event with the

[Added 9/1 19:00]Event with the "SMT Dx2 ENISHI MATSURI" to be held on 9/1!

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Thank you for playing "SHIN MEGAMI TENSEI Liberation Dx2".

"SMT Dx2 ENISHI MATSURI" to be held on Wednesday, 9/2, 2026!

1"SMT Dx2 ENISHI MATSURI" Event Incoming!
22 new characters!
3"Limited time only! Special Missions" held!
4ENISHI MATSURI Commemorative Summon File from events for a chance to get New characters!

Events

ログインボーナス1
ログインボーナス2
イベント
召喚
記念召喚
特別ミッション

Event New Characters

Cannot Summon with Karma, create through Fusion or Talk to make them your ally.

Colosseum WarriorUnique SkillPassive

Adds Fire Pierce, and Null Bind/Mortal.
Spirit Chain Resistance [Suppression: 1]
+75% to damage dealt and Hit Rate.
+50% to Max HP and own effect on Battle Speed.
+100% to Critical hit rate.
Stops HP at 1 upon receiving the first 9 killing blows.
Battle Start Effect: Places the skill holder into a state of Charge/Barrier.
Restricts enemies to 1 HP when they revive.
Activates the following Chain Effect at the start of own turn: Grants the party an additional Press Turn Icon.
Activates the following Chain Effect when it's the skill holder's turn to act, or when the skill holder is downed: Triggers Recurrence on the skill holder, then recovers 3 MP. (Up to 2 times per turn)
Activates the following Chain Effect when an enemy is downed: For 1 turn, adds Nullify Fortify and 5 counts of Decay to the enemy with the highest current HP, then inflicts Fire damage (Physical, Power: 30) 8 times (Total Power: 240) on the enemy with the lowest current HP.
Activates the following Chain Effect when an enemy is revived, or when Recurrence is used: Inflicts Fire damage (Physical, Power: 200) on all enemies.
While the skill holder is alive: All enemies receive +40% to damage received.
*Damage dealt by this skill scales off of Phys DEF, and ignores counter effects.

Lv2:+5% to AC. 
Lv3:+10% to AC. 
Lv4:+20% to AC. 
Summon: NajaUnique SkillActiveMP: 4Uses: 2 times per turn

Triggers Recurrence on a single party member, granting them Remnants.
Furthermore, activates the following Chain Effect:
Restores 50% HP to all party members, then adds 2 counts of Fortify, cures all status ailments, and places them in a state of Tarukaja+ for 1 turn.

Lv2:+5% to damage dealt using this skill. 
Lv3:+10% to damage dealt using this skill. 
Lv4:+15% to damage dealt using this skill. 
Lv5:+20% to damage dealt using this skill. 
Lv6:+20% to damage dealt using this skill.  + MP cost of this skill -1.

Summon: Hi-no-KagutsuchiUnique SkillActiveMP: 6Uses: ∞

Inflicts Fire damage (Physical, Power: 100) on a single enemy, then for 1 turn, adds Nullify Fortify and 5 counts of Decay, and decreases their Fire Attribute Affinity by 3 levels.
Activates the following Chain Effect if the attack is successful: Places all enemies in a state of Super Gloom for 1 turn. Inflicts Fire damage (Physical, Power: 80) 6 times (Total Power: 480) on a single enemy.
Mighty Chain Effect: Inflicts Fire damage (Physical, Power: 80) 2 times (Total Power: 160) on all enemies. (Once per turn)
*Damage dealt by this skill scales off of Phys DEF, and ignores counter effects.

Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.
Lv4:+15% to damage dealt using this skill.
Lv5:+20% to damage dealt using this skill.
Lv6:+20% to damage dealt using this skill. + MP cost of this skill -1.

Valiant SaviorAwaken SkillPassive

+35% to Fire damage.

Savior of the GospelAwaken SkillPassive

Battle Start Effect: Grants all party members Barrier, and makes them able to repel a Magic-type attack, including of the Almighty Attribute, once. (1 turn)

Savior of SkillAwaken SkillPassive

Activates the following Chain Effect when the skill holder is downed: For 1 turn, adds Nullify Fortify and 5 counts of Decay to the enemy with the highest current HP. (Once per battle)

Indomitable SaviorAwaken SkillPassive

Activates the following Chain Effect when the skill holder undergoes Recurrence or is revived: Decreases the ATK of all enemies by 20%. (1 turn)

Spirit Merge

Panel Completion Bonus Step Bonus
1 Adds Null Charm/Mute.
+20% to Fire damage and the amount healed by healing skills.
Reduces the MP cost of Summon: Hi-no-Kagutsuchi and Summon: Naja by 1.
HP:+250(MAX)
2 +20% to Max HP.
Activates the following Chain Effect when a party member's Recurrence is used: Inflicts Fire damage (Physical, Power: 50) 3 times (Total Power: 150) on the enemy with the lowest current HP. *Damage dealt by this skill scales off of Phys DEF, and ignores counter effects.
While the skill holder is alive: All party members receive +20% to damage dealt.
Phys DEF:+150(MAX)
3 +30% to Max HP.
+30% to Fire damage and the amount healed by healing skills.
Activates the following Chain Effect when it's the skill holder's turn to act: Decreases the DEF, EV, and Hit Rate of all enemies by 20% each. (1 turn)
Speed:+20%(MAX)


[Added 9/1 19:00] Fixed an error in the transferable skill description.
Merciful GazeUnique SkillPassive

Adds Force/Light Pierce, and Null Poison/Bind/Charm/Mute/Mortal.
Spirit Chain Resistance [Suppression: 1, Corrosion/Indignation: 2]
+100% to Max HP.
-70% to damage received.
The following Super Reaction will occur when the skill holder receives damage: The skill holder recovers 30% of their HP.
Stops HP at 3000 upon receiving the first 5 killing blows.
Battle Start Effect: For 1 turn, grants the skill holder Null Decay and a Barrier worth 100% of Max HP.
Activates the following Chain Effect when the enemy strikes first at the start of battle: Casts a 3 Turn to Act Imprisonment on the enemy with the highest Magic Attack, twice. Decreases the enemy's Press Turn Icons by 1. (Max Decrease: 2)
Activates the following Chain Effect at the start of own turn: Grants the party an additional Press Turn Icon.
Activates the following Chain Effect when an ally is downed: Removes Revive Ban from all party members. Revives all downed party members with 100% HP, then grants them Null Decay and a Barrier worth 100% of Max HP for 1 turn. (Up to 4 times per battle)

Lv2:+5% to max HP.
Lv3:+10% to max HP.
Lv4:+20% to max HP.
Summon: AmaterasuUnique SkillActiveMP: 6Uses: ∞

Inflicts Light damage (Magic, Power: 100) with Remnants on a single enemy, then removes Fortify from them.
Activates the following Chain Effect if the attack is successful:
Removes Revive Ban from all party members, then adds 5 counts of Fortify and places them in a state of Luster Candy+ for 1 turn.
Revives a random downed party member with 30% HP.
Restores 1 count to all of each party member's Spirit Chains. (Once per turn)
*This skill's ATK is calculated using 30% of the skill holder's Max HP.

Lv2:+5% to damage dealt using this skill. 
Lv3:+10% to damage dealt using this skill. 
Lv4:+15% to damage dealt using this skill. 
Lv5:+20% to damage dealt using this skill. 
Lv6:+20% to damage dealt using this skill.  + MP cost of this skill -1.

Summon: OberonUnique SkillActiveMP: 6Uses: ∞

Inflicts Force damage (Magic, Power: 100) with Remnants on a single enemy, then adds 1 count of Laceration.
Activates the following Chain Effect if the attack is successful:
Adds 2 counts of Spirit Chains of Corrosion and Intimidation to all enemies.
Inflicts Force damage (Magic, Power: 80) 3 times (Total Power: 240) on a single enemy.
Inflicts Force damage (Magic, Power: 100) on any enemy afflicted with a Spirit Chain.
*This skill's ATK is calculated using 30% of the skill holder's Max HP, and enemies downed by this skill will be unable to revive.

Lv2:+5% to damage dealt using this skill. 
Lv3:+10% to damage dealt using this skill. 
Lv4:+15% to damage dealt using this skill. 
Lv5:+20% to damage dealt using this skill. 
Lv6:+20% to damage dealt using this skill.  + MP cost of this skill -1.

Trampling WhipAwaken SkillPassive

+30% to Force and Light damage.

Inspiring WhipAwaken SkillPassive

Activates the following Chain Effect at the start of the 1st turn: Increases the ATK, DEF, EV, and Hit Rate of all party members by 20% each. (3 turns)

Suppressing WhipAwaken SkillPassive

+20% to Max HP.
Activates the following Chain Effect when an ally is downed: Places all enemies in a state of Tarunda+ for 1 turn.

Intercepting WhipAwaken SkillPassive

+20% to the amount healed by healing skills.
Heals to 1000 HP upon receiving the first killing blow.

Spirit Merge

Panel Completion Bonus Step Bonus
1 Adds Null Weak.
-20% to damage received from Magic-type attacks.
Reduces the MP cost of Summon: Amaterasu and Summon: Oberon by 1.
HP:+250(MAX)
2 +20% to Max HP.
Activates the following Chain Effect when it's the skill holder's turn to act: Recovers 2 MP. (Up to 2 times per turn)
Activates the following Chain Effect when an ally is downed: Adds 5 counts of Fortify to all party members, then grants them a Barrier worth 100% of Max HP for 1 turn. (Once per turn)
Mag DEF:+150(MAX)
3 +30% to Max HP.
+30% to Force and Light damage.
Activates the following Chain Effect when it's the skill holder's turn to act: Increases the ATK, EV, and Hit Rate of all party members by 20% each. (1 turn)
HP:+250(MAX)

Please Note

Please note that there may be changes made without prior notice.

"SHIN MEGAMI TENSEI Liberation Dx2" Operations Team



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©ATLUS. ©SEGA.

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