

10/17/2026 00:00
Cannot Summon with Karma, create through Fusion or Talk to make them your ally.
Adds Ice Pierce.
+55% to Max HP.
+55% to damage dealt while in a state of Zenith.
Stops HP at 555 up to 5 times when about to go down.
Activates the following Chain Effect when a party member is downed: Places the skill holder into a state of Super Gloom. (5 turns)
When there are 2 or more demons of the Fallen race alive in your party, activates the following Chain Effect when it's the skill holder's turn to act: Places the skill holder into a state of Concentrate, and into a state of Super Zenith for 5 turns. (Up to 3 times per turn)
All party members of the Fallen race will receive one of the following effects, depending on the number of other Fallen race demons alive (excluding the skill holder). (Effects do not stack)
If 0 are alive: While the skill holder is alive: -55% to damage dealt, and +55% to damage received.
If 1 is alive: While the skill holder is alive: +25% to damage dealt, and -25% to damage received.
If 2 are alive: While the skill holder is alive: +50% to damage dealt, and -50% to damage received.
If 3 or more are alive: While the skill holder is alive: +55% to damage dealt, and -55% to damage received.
|
Lv2:+5% to max HP. Lv3:+10% to max HP. Lv4:+20% to max HP. |
Inflicts Ice damage (Magic, Power: 55) with Remnants 5 times on random enemies.
Activates the following Chain Effect if the attack is successful: Inflicts Ice damage (Magic, Power: 55) 5 times (Total Power: 275) on a single enemy, and heals 55% of the damage dealt.
Activates the following Chain Effect if the attack is successful: Revives a random fallen ally with 25% HP (Once per turn)
While the skill holder is alive:All party members of the Fallen race will receive the following effect: +25% to Hit Rate, Critical Hit Rate, and natural recovery rate from status ailments.
+5 to St, Vi, Ag and Lu, and +10 to Ma.
Spirit Merge
| Panel | Completion Bonus | Step Bonus |
|---|---|---|
| 1 |
Adds Null Charm/Bind/Mute. +25% to Max HP. Reduces the MP cost of Fortune's Insight by 1. +25% to Ice damage. -25% to Ice damage received. |
HP:+250(MAX) |
| 2 |
While the skill holder is alive: All party members of the Fallen race will receive the following effect: 25% chance not to consume Press Turn Icons when dealing damage, except in Democalypse. (Activates a total of 3 times per turn among all party members. The limit for this effect will not stack, even if you have multiple of the same demon in the party.) |
Mag ATK:+100(MAX) |
| 3 |
+5 to St, Ma, Vi, Ag, and Lu. +25% to Max HP. +25% to Ice damage. Activates the following Chain Effect when Fortune's Insight is used: Places all enemies in a state of Tarunda+ and Rakunda+ for 1 turn. (Once per turn) |
HP:+250(MAX) |
D×2 EXPO QUEST Challenge 2026
Schedule:~
Please note
Please note that there may be changes made without prior notice.
The participants of the Dx2 Expo event were selected from the players who live in Japan. The application for this event has been closed.
"SHIN MEGAMI TENSEI Liberation Dx2" Operations Team