08/27/2020 23:20
Thank you for playing "SHIN MEGAMI TENSEI Liberation Dx2".
Here we would like to tell you about the different Armament implemented in the Ver.3.2.00 update coming 9/3/2020 (Thu) PDT.
INDEX
The following is a list of the Armament you have equipped at the start of Alter-World.
While the one with this skill is alive, all party members will receive the following effect:
-5% to Phys damage received.
Adds Resist Phys.
Can be created through Divination Fusion in Ver.3.2.00.
While the one with this skill is alive, all party members will receive the following effect:
-5% to Fire damage received.
While the one with this skill is alive, all party members will receive the following effect:
-5% to Ice damage received.
While the one with this skill is alive, all party members will receive the following effect:
+10% to Phys damage.
While the one with this skill is alive, all party members will receive the following effect:
+10% to Fire damage.
While the one with this skill is alive, all party members will receive the following effect:
+10% to Ice damage.
Inflicts Phys (Physical) damage (Power: 150) on a all enemies.
While the one with this skill is alive, all party members will receive the following effect:
+15% to Phys damage.
Spirit Merge
Panel | Completion Bonus | Step Bonus |
---|---|---|
1 | +15% to Phys damage. |
Phys ATK +50 (MAX) |
2 | Reduces the cost of Tie-breaker by 1MP. |
Phys ATK +50 (MAX) |
3 |
While the one with this skill is alive, all party members will receive the following effect: +10% to Phys damage. |
Phys ATK +50 (MAX) |
Inflicts Fire (Magic) damage (Power: 130) on all enemies.
While the one with this skill is alive, all party members will receive the following effect:
+15% to Fire damage dealt.
Spirit Merge
Panel | Completion Bonus | Step Bonus |
---|---|---|
1 | +15% to Fire damage dealt. |
Mag ATK +50 (MAX) |
2 | Reduces the cost of Scathe of Branches by 1MP. |
Mag ATK +50 (MAX) |
3 |
While the one with this skill is alive, all party members will receive the following effect: +10% to Fire damage. |
Mag ATK +50 (MAX) |
Inflicts Ice (Magic) damage (Power: 130) on all enemies.
While the one with this skill is alive, all party members will receive the following effect:
+15% to Ice damage inflicted.
Spirit Merge
Panel | Completion Bonus | Step Bonus |
---|---|---|
1 | +15% to Ice damage inflicted. |
Mag ATK +50 (MAX) |
2 | Reduces the cost of Samudra Manthan by 1MP. |
Mag ATK +50 (MAX) |
3 |
While the one with this skill is alive, all party members will receive the following effect: +10% to Ice damage. |
Mag ATK +50 (MAX) |
Inflicts Phys (Physical) damage (Power: 100) on all enemies, and Heals around 400 HP of all party members if the attack is successful.
While the one with this skill is alive, all party members will receive the following effect:
-10% to Phys damage received.
Spirit Merge
Panel | Completion Bonus | Step Bonus |
---|---|---|
1 | +15% to HP Healing skill effectiveness. |
Phys ATK +50 (MAX) |
2 | Reduces the cost of Albion Giant by 1MP. |
Phys ATK +50 (MAX) |
3 |
While the one with this skill is alive, all party members will receive the following effect: -5% to Phys damage received. |
Phys ATK +50 (MAX) |
Inflicts Fire (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.
While the one with this skill is alive, all party members will receive the following effect:
-10% to Fire damage received.
Spirit Merge
Panel | Completion Bonus | Step Bonus |
---|---|---|
1 | +15% to HP Healing skill effectiveness. |
Mag ATK +50 (MAX) |
2 | Reduces the cost of Ukehi by 1MP. |
Mag ATK +50 (MAX) |
3 |
While the one with this skill is alive, all party members will receive the following effect: -5% to Fire damage received. |
Mag ATK +50 (MAX) |
Inflicts Ice (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.
While the one with this skill is alive, all party members will receive the following effect:
-10% to Ice damage received.
Spirit Merge
Panel | Completion Bonus | Step Bonus |
---|---|---|
1 | +15% to HP Healing skill effectiveness. |
Mag ATK +50 (MAX) |
2 | Reduces the cost of Primordial Water by 1MP. |
Mag ATK +50 (MAX) |
3 |
While the one with this skill is alive, all party members will receive the following effect: -5% to Ice damage received. |
Mag ATK +50 (MAX) |
Adds Resist Fire and becomes Weak against Ice.
Adds Resist Ice and becomes Weak against Fire.
Adds Resist Phys.
+5% to Phys damage.
Adds Resist Fire and becomes Weak against Ice.
+5% to Fire damage.
Adds Resist Ice and becomes Weak against Fire.
+5% to Ice damage.
Adds Null Phys.
+5% to Phys damage.
Spirit Merge
Panel | Completion Bonus | Step Bonus |
---|---|---|
1 | +10% to Phys damage. |
HP +200 (MAX) |
2 | +30% to max HP. |
HP +200 (MAX) |
3 | +20% to Phys damage inflicted. |
HP +200 (MAX) |
Adds Null Fire and becomes Weak against Ice.
+5% to Fire damage.
Spirit Merge
Panel | Completion Bonus | Step Bonus |
---|---|---|
1 | +10% to Fire damage. |
HP +200 (MAX) |
2 | +30% to max HP. |
HP +200 (MAX) |
3 | +20% to Fire damage. |
HP +200 (MAX) |
Adds Null Ice and becomes Weak against Fire.
+5% to Ice damage.
Spirit Merge
Panel | Completion Bonus | Step Bonus |
---|---|---|
1 | +10% to Ice damage. |
HP +200 (MAX) |
2 | +30% to max HP. |
HP +200 (MAX) |
3 | +20% to Ice damage inflicted. |
HP +200 (MAX) |
Adds Null Phys.
-5% to Phys damage received.
Spirit Merge
Panel | Completion Bonus | Step Bonus |
---|---|---|
1 | +10% to Phys damage. |
HP +200 (MAX) |
2 | +30% to max HP. |
HP +200 (MAX) |
3 |
+20% to max HP. -10% to Phys damage received. |
HP +200 (MAX) |
Adds Null Fire and becomes Weak against Ice.
-5% to Fire damage received.
Spirit Merge
Panel | Completion Bonus | Step Bonus |
---|---|---|
1 | +10% to Fire damage. |
HP +200 (MAX) |
2 | +30% to max HP. |
HP +200 (MAX) |
3 |
+20% to max HP. -10% to Fire damage received. |
HP +200 (MAX) |
Adds Null Ice and becomes Weak against Fire.
-5% to Ice damage received.
Spirit Merge
Panel | Completion Bonus | Step Bonus |
---|---|---|
1 | +10% to Ice damage. |
HP +200 (MAX) |
2 | +30% to max HP. |
HP +200 (MAX) |
3 |
+20% to max HP. -10% to Ice damage received. |
HP +200 (MAX) |
Please Note
Please note there may be changes made without prior notice.
"SHIN MEGAMI TENSEI Liberation Dx2" Operations Team