

04/28/2026 00:30
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The event period will be the same as for the following: "Radiant Gleaming Chest (Spirit Sergeant): Gems Unlock Ritual", "Shifting Rainbow Chest (Spirit Sergeant): Unlock Ritual", "Radiant Interstice Gleaming Chest(Spirit Sergeant)".
From the "Radiant Gleaming Chest (Spirit Sergeant): Gems Unlock Ritual", "Shifting Rainbow Chest (Spirit Sergeant): Unlock Ritual","Radiant Interstice Gleaming Chest: Gems Unlock Ritual","Radiant Interstice Gleaming Chest: Unlock Ritual", "Talismans" may appear.
Talisman Lineup
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[4/28 00:30 Update]
*We have adjusted the description of the "Talisman" contained in the "Underside Fragment Supreme Chest (Spirit Sergeantl)*Talisman Included".
This summon can be used by consuming "".
Underside Fragment Supreme Chest (Spirit Sergeantl)
1 time/ × 150
No summoning limit.
Demonee-Ho guaranteed.
Talismans are not included.
Underside Fragment Supreme Chest (Spirit Sergeantl) *Talisman Included
1 time/ × 300
2 times only!
Demonee-Ho guaranteed.
When a Demonee-Ho is obtained from the "Underside Fragment Supreme Chest (Spirit Sergeantl) *Talisman Included", one Talisman will be randomly selected from the lineup and granted!
Talisman Lineup
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Underside Fragment Supreme Chest (Interstice)
1 time/Interstice Underside Fragment × 300
No summoning limit.
Summon one of the demons from the lineup.
Lineup
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Can be performed at a cost of 80 Gems. There is no limit to the amount of times this summon can be performed.
For a limited time,
A bonus item will be sent to your Gift box for each summon.
[4/28 00:30 Update]
*We have adjusted the description of the "Talisman" contained in the "Shifting Rainbow Chest (Spirit Sergeant): Unlock Ritual".
You will receive 1 "Shifting Rainbow" Chest per summon, with no limit on the number of times.
As a bonus, you can obtain 1 "Spirit Sergeant Underside Fragment" per summon!
When a Demonee-Ho is obtained from the "Shifting Rainbow Chest (Spirit Sergeant): Unlock Ritual", one Talisman will be randomly selected from the lineup and granted!
Talisman Lineup
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Can be performed at a cost of 80 Gems. There is no limit to the amount of times this summon can be performed.
A bonus "Interstice Underside Fragment" item will be sent to your Gift box for each summon.
"Fairy Demonee-Ho" will not appear from the "Radiant Interstice Gleaming Chest: Gems Unlock Ritual".
Upon obtaining the demon, it will possess only one of the following: "Frost Barrage" "Icy Knuckles".
Increases Ice damage dealt by 15%.
Activates the following Chain Effect at the end of their turn: Inflicts Ice damage (Physical, Power: 10) 1-4 times on random enemies.
|
Lv40(Max):In addition to the Lv. 1 effect, the following effect will be added. Increases Ice damage dealt by 45%. +60% to Max HP. +30% to Critical hit rate. |
Inflicts Ice (Physical) damage (Power: 80) with 30% crit rate on single enemy.
Lv40(Max):+160% to damage dealt using this skill.
Increases the uses of this skill by 1.
Lv1:While the skill holder is alive:
All party members will receive the following effect: +10% to damage dealt when landing a Critical hit.
Decreases Vi by 3.
Lv2:While the skill holder is alive:
All party members will receive the following effect: +11% to damage dealt when landing a Critical hit.
Decreases Vi by 3.
Lv3:While the skill holder is alive:
All party members will receive the following effect: +12% to damage dealt when landing a Critical hit.
Decreases Vi by 3.
Lv4:While the skill holder is alive:
All party members will receive the following effect: +13% to damage dealt when landing a Critical hit.
Decreases Vi by 3.
Lv5:While the skill holder is alive:
All party members will receive the following effect: +15% to damage dealt when landing a Critical hit.
Decreases Vi by 3.
※Special Quality is randomly selected from one of the above Lv. 1 to Lv. 5 options, or from other common Special Qualities.
Wedge Brands
| Control:Attack Type:☆4 | Effect |
|---|---|
| Main | Phys ATK:+133 |
| Sub | HP:+63 |
| Option |
Phys ATK:+52 Respective rate:+16% Mag DEF:+52 |
※Brands other than Wedge Brands are randomly selected when obtaining the demon.
Talisman obtained upon pulling a Demonee-Ho
|
Spirit Sergeant's Machine Gun【Chaos】 1☆~5☆ |
Effect |
|---|---|
| Primary Effect |
1☆:MP+9 2☆:MP+13 3☆:MP+22 4☆:MP+26 5☆:MP+31 |
| Secondary Effect |
1☆:Randomly from HP+54 / Phys ATK+45 / Phys DEF+45 / Mag ATK+45 / Mag DEF+45 2☆:Randomly from HP+58 / Phys ATK+48 / Phys DEF+48 / Mag ATK+48 / Mag DEF+48 3☆:Randomly from HP+62 / Phys ATK+52 / Phys DEF+52 / Mag ATK+52 / Mag DEF+52 4☆:Randomly from HP+66 / Phys ATK+56 / Phys DEF+56 / Mag ATK+56 / Mag DEF+56 5☆:Randomly from HP+70 / Phys ATK+60 / Phys DEF+60 / Mag ATK+60 / Mag DEF+60 |
| Base Effect |
When an ally activates Icy Knuckles, activates the following Chain Effect: Inflicts Ice damage (Phy, Power: 80) on single enemy. Allies have the usage limit of Icy Knuckles,Rending Ice,Proficient Rending Ice increased by 1. All party members of the Fairy will receive the following effect: The following effect will activate when receiving a Phys Attack:Counter dealing Ice damage (Phy, Power: 45).(Activates once per turn) Allies of the Fairy race have -30% chance of receiving status ailments. |
| Fuse 1 time | The number of counterattacks triggered by "Spirit Sergeant's Machine Gun【Chaos】" increases to 2. |
| Fuse 2 times | Main and sub effects enhanced |
| Fuse 3 times | The number of uses for "Rending Ice", "Proficient Rending Ice", and "Icy Knuckles" increases by 2. |
| Fuse 4 times | Main and sub effects enhanced |
| Fuse 5 times | When an ally activates "Icy Knuckles", activates the following Chain Effect: Inflicts Ice damage (Phy, Power: 90) on single enemy. |
| Fuse 6 times | Enhanced so that "Spirit Sergeant's Machine Gun【Chaos】" grants -40% chance of receiving status ailments. |
| Fuse 7 times | Main and sub effects enhanced |
| Fuse 8 times | The number of counterattacks triggered by "Spirit Sergeant's Machine Gun【Chaos】" increases to 4. |
| Fuse 9 times | The number of uses for "Rending Ice", "Proficient Rending Ice", and "Icy Knuckles" increases by 3. |
| Fuse 10 times | The Chain Effect power when "Icy Knuckles" is activated increases to 100. |
|
Spirit Sergeant's Psychic Bullet【Darkness】 1☆~5☆ |
Effect |
|---|---|
| Primary Effect |
1☆:Increases Ice damage +5 2☆:Increases Ice damage +8 3☆:Increases Ice damage +12 4☆:Increases Ice damage +15 5☆:Increases Ice damage +18 |
| Secondary Effect |
1☆:Randomly from Phys ATK+45 / Mag ATK+45 2☆:Randomly from Phys ATK+48 / Mag ATK+48 3☆:Randomly from Phys ATK+52 / Mag ATK+52 4☆:Randomly from Phys ATK+56 / Mag ATK+56 5☆:Randomly from Phys ATK+60 / Mag ATK+60 |
| Base Effect |
Allies have the MP cost of Ice skills decreased by 5. Allies have the usage limit of Icy Knuckles increased by 1. Allies of the Fairy race have their Phys damage dealt increased by 20%, damage dealt by Critical increased by 15%, damage dealt by weak point increased by 10%. |
| Fuse 1 time | The number of uses for "Icy Knuckles" increases by 2. |
| Fuse 2 times | Main and sub effects enhanced |
| Fuse 3 times | Enhanced so that MP consumed by Ice skills is reduced by 7. |
| Fuse 4 times | Main and sub effects enhanced |
| Fuse 5 times | Due to the effect of "Spirit Sergeant's Mind Bullet【Dark】", damage dealt when hitting an enemy's weak point increases by 15%. |
| Fuse 6 times | Due to the effect of "Spirit Sergeant's Mind Bullet【Dark】", damage dealt when landing a critical hit increases by 25%. |
| Fuse 7 times | Main and sub effects enhanced |
| Fuse 8 times | The number of uses for "Icy Knuckles" increases by 3. |
| Fuse 9 times | Enhanced so that MP consumed by Ice skills is reduced by 10. |
| Fuse 10 times | Due to the effect of "Spirit Sergeant's Mind Bullet【Dark】", damage dealt with Physical-type attacks increases by 30%. |
※When you obtain the applicable demon, you will receive one of the special Talismans at random. Please check the game for details.
The following demons are not included in the featured lineup.
*Stats and abilities reflect values after buffs.
Increases Evasion by 20%.
Increases EXP earned in battle by 10% for the party.
|
Lv40(Max):In addition to the Lv. 1 effect, the following effect will be added. Evasion rate increases by 20%. EXP gain increases by 90%. Status ailment resistance increases by 30%. |
Lv1:11% chance to activate the following Chain Effect when the enemy goes first at the start of battle: Increases the EV/AC of all party members by 20% (1 turn).
Decreases Ag by 5.
Lv2:12% chance to activate the following Chain Effect when the enemy goes first at the start of battle: Increases the EV/AC of all party members by 20% (1 turn).
Decreases Ag by 5.
Lv3:13% chance to activate the following Chain Effect when the enemy goes first at the start of battle: Increases the EV/AC of all party members by 20% (1 turn).
Decreases Ag by 5.
Lv4:14% chance to activate the following Chain Effect when the enemy goes first at the start of battle: Increases the EV/AC of all party members by 20% (1 turn).
Decreases Ag by 5.
Lv5:15% chance to activate the following Chain Effect when the enemy goes first at the start of battle: Increases the EV/AC of all party members by 20% (1 turn).
Decreases Ag by 5.
※The trait will be randomly selected from one of the above Lv. 1 to Lv. 5 options, or from other common traits.
Wedge Brands
| Yohime:Defense Type:☆4 | Effect |
|---|---|
| Main | HP:+185 |
| Sub | Phys DEF:+77 |
| Option |
Phys evasion:+18% Mag DEF:+64 Phys DEF:+64 |
※Brands other than Wedge Brands are randomly selected when obtaining the demon.
Decreases MP reduction of Mad Zones in the Aura Gate by 20%.
Increases all damage dealt by 25%.
|
Lv40(Max):In addition to the Lv. 1 effect, the following effect will be added. Increases Max HP by 60%. Increases all damage dealt by 65%. -30% to damage received from Damage Panels in the Aura Gate. Increases Mad Zone resistance by 80%. |
Lv1:While the skill holder is alive: For all enemies and allies, -16% chance to be inflicted with status ailments.
Lv2:While the skill holder is alive: For all enemies and allies, -17% chance to be inflicted with status ailments.
Lv3:While the skill holder is alive: For all enemies and allies, -18% chance to be inflicted with status ailments.
Lv4:While the skill holder is alive: For all enemies and allies, -19% chance to be inflicted with status ailments.
Lv5:While the skill holder is alive: For all enemies and allies, -20% chance to be inflicted with status ailments.
※Special Quality is randomly selected from one of the above Lv. 1 to Lv. 5 options, or from other common Special Qualities.
Wedge Brands
| Protector:Defense Type:☆4 | Effect |
|---|---|
| Main | Mag DEF:+133 |
| Sub | HP:+63 |
| Option |
Phys DEF:+52 HP:+54 Phys evasion:+16% |
※Brands other than Wedge Brands are randomly selected when obtaining the demon.
Activates the following Chain Effect at the start of the 1st turn: Increases ATK and DEF of all allies by 20% for 3 turns.
|
Lv40(Max):In addition to the Lv. 1 effect, the following effect will be added. Increases Agility by 60. Increases Evasion by 30%. With a 100% chance, activates the following Chain Effect at the start of the 1st turn: Increases accuracy and evasion of all allies by 20% for 2 turns. |
Lv1:11% chance to activate the following Chain Effect when a party member enters stat ATK buff: Increases the EV/AC of all party members by 20% (1 turn).
Lv2:12% chance to activate the following Chain Effect when a party member enters stat ATK buff: Increases the EV/AC of all party members by 20% (1 turn).
Lv3:13% chance to activate the following Chain Effect when a party member enters stat ATK buff: Increases the EV/AC of all party members by 20% (1 turn).
Lv4:14% chance to activate the following Chain Effect when a party member enters stat ATK buff: Increases the EV/AC of all party members by 20% (1 turn).
Lv5:15% chance to activate the following Chain Effect when a party member enters stat ATK buff: Increases the EV/AC of all party members by 20% (1 turn).
※Special Quality is randomly selected from one of the above Lv. 1 to Lv. 5 options, or from other common Special Qualities.
Wedge Brands
| Fairy Cat:Special Type:☆4 | Effect |
|---|---|
| Main | Speed:+28% |
| Sub | Phys ATK:+63 |
| Option |
Critical:+12% Ailment Resistance:+12% Speed:+12% |
※Brands other than Wedge Brands are randomly selected when obtaining the demon.
When self defeats an enemy, activates the following Chain Effect: Recovers 8 MP.
(Except when all enemies are defeated.)
|
Lv40(Max):In addition to the Lv. 1 effect, the following effect will be added. Increases Max MP by 30. Increases damage dealt by single-target attacks by 60%. When self defeats an enemy, activates the following Chain Effect: Recovers 20 MP. (Except when all enemies are defeated.) |
Lv1:11% chance to activate the following Chain Effect when a party member (including the skill holder) has MP restored via a Demon Skill: Decreases the ATK, DEF, or EV/AC of all enemies by 20% for 1 turn (1 time per battle).
Decreases Ma by 3.
Lv2:12% chance to activate the following Chain Effect when a party member (including the skill holder) has MP restored via a Demon Skill: Decreases the ATK, DEF, or EV/AC of all enemies by 20% for 1 turn (1 time per battle).
Decreases Ma by 3.
Lv3:13% chance to activate the following Chain Effect when a party member (including the skill holder) has MP restored via a Demon Skill: Decreases the ATK, DEF, or EV/AC of all enemies by 20% for 1 turn (1 time per battle).
Decreases Ma by 3.
Lv4:14% chance to activate the following Chain Effect when a party member (including the skill holder) has MP restored via a Demon Skill: Decreases the ATK, DEF, or EV/AC of all enemies by 20% for 1 turn (1 time per battle).
Decreases Ma by 3.
Lv5:15% chance to activate the following Chain Effect when a party member (including the skill holder) has MP restored via a Demon Skill: Decreases the ATK, DEF, or EV/AC of all enemies by 20% for 1 turn (1 time per battle).
Decreases Ma by 3.
※Special Quality is randomly selected from one of the above Lv. 1 to Lv. 5 options, or from other common Special Qualities.
Wedge Brands
| Dark Calamity:Attack Type:☆4 | Effect |
|---|---|
| Main | Phys ATK:+139 |
| Sub | Phys ATK:+70 |
| Option |
Respective rate:+17% Critical:+13% Speed:+13% |
※Brands other than Wedge Brands are randomly selected when obtaining the demon.
After winning a battle, recovers 40 HP of all allies, including those in other parties.
*This effect is not affected by increases in HP recovery.
|
Lv40(Max):In addition to the Lv. 1 effect, the following effect will be added. Increases Max HP by 65%. -30% to damage received from Damage Panels in the Aura Gate. Increases HP recovery at the end of battle by 150. |
Lv1:50% chance to activate the following Chain Effect when the skill holder is downed: Restore 30% HP to a random ally, then remove Poison/Mute from them.
+10% to damage received if any ally is afflicted with any status ailment.
Lv2:60% chance to activate the following Chain Effect when the skill holder is downed: Restore 30% HP to a random ally, then remove Poison/Mute from them.
+10% to damage received if any ally is afflicted with any status ailment.
Lv3:70% chance to activate the following Chain Effect when the skill holder is downed: Restore 30% HP to a random ally, then remove Poison/Mute from them.
+10% to damage received if any ally is afflicted with any status ailment.
Lv4:80% chance to activate the following Chain Effect when the skill holder is downed: Restore 30% HP to a random ally, then remove Poison/Mute from them.
+10% to damage received if any ally is afflicted with any status ailment.
Lv5:90% chance to activate the following Chain Effect when the skill holder is downed: Restore 30% HP to a random ally, then remove Poison/Mute from them.
+10% to damage received if any ally is afflicted with any status ailment.
※Special Quality is randomly selected from one of the above Lv. 1 to Lv. 5 options, or from other common Special Qualities.
Wedge Brands
| Rare Spirit:Special Type:☆4 | Effect |
|---|---|
| Main | Ailment Resistance:+22% |
| Sub | HP:+63 |
| Option |
HP:+54 Ailment Resistance:+12% Speed:+12% |
※Brands other than Wedge Brands are randomly selected when obtaining the demon.
Inflicts Physical damage (Physical, Power: 40) on a single enemy.
When the attack is successful, activates the following Chain Effect: Inflicts Physical damage (Physical, Power: 15) on random enemies 3-5 times.
Lv40(Max):+160% to damage dealt using this skill.
Increases the uses of this skill by 1.
Lv1:+11% to evade rate.+11% to hit rate.
5% chance to activate the following Chain Effect when the skill holder receives a Physical-type attack: Places the skill holder into a state of Gloom (2 turns).
Lv2:+12% to evade rate.+12% to hit rate.
5% chance to activate the following Chain Effect when the skill holder receives a Physical-type attack: Places the skill holder into a state of Gloom (2 turns).
Lv3:+13% to evade rate.+13% to hit rate.
5% chance to activate the following Chain Effect when the skill holder receives a Physical-type attack: Places the skill holder into a state of Gloom (2 turns).
Lv4:+14% to evade rate.+14% to hit rate.
5% chance to activate the following Chain Effect when the skill holder receives a Physical-type attack: Places the skill holder into a state of Gloom (2 turns).
Lv5:+15% to evade rate.+15% to hit rate.
5% chance to activate the following Chain Effect when the skill holder receives a Physical-type attack: Places the skill holder into a state of Gloom (2 turns).
※Special Quality is randomly selected from one of the above Lv. 1 to Lv. 5 options, or from other common Special Qualities.
Wedge Brands
| Blood Dance:Attack Type:☆4 | Effect |
|---|---|
| Main | Respective rate:+37% |
| Sub | Phys ATK:+63 |
| Option |
Respective rate:+16% Speed:+12% Phys ATK:+52 |
※Brands other than Wedge Brands are randomly selected when obtaining the demon.
Please Note
Please note that there may be changes made without prior notice.
Please be aware that as pricing imbalances between the App Store and Google Play are corrected, the prices of products in certain regions will undergo changes without prior notice.
The amount of "" items you possess can be confirmed in Items.
"" items will remain in your Items list even after the Summons expire.
This summon may make a return in the future.
Please check the info page within the game for details on available demons and drop rates.
It may take some time for the data of this Summon to be loaded to your device after being made available, so please make sure you have the latest data on your device before summoning. If you do not have the latest data on your device, please reboot the game and try again.
"SHIN MEGAMI TENSEI Liberation Dx2" Operations Team