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06/24/2022 00:00

6/29 Information Regarding Demon Buffs [Part 4]

Thank you for playing "SHIN MEGAMI TENSEI Liberation Dx2".

Here, we will be proving details regarding buffs for demons.
This will be the final installment [Part 4] of four updates in total.
Our rationale concerning these adjustments is described in the Letter from the Devs/Ops that was posted on 5/19.

See here for details regarding Part 1.
See here for details regarding Part 2.
See here for details regarding Part 3.

Balance Adjustment Details - Part 4

The following adjustments will be implemented during the next data update on 6/29/2022 (Wed).

5★ Reaper Cernunnos

Spirit Panel 1

Before
Adjustment

+15% Phys evasion rate.

After
Adjustment

+15% to Dark damage. +20% Phys evasion rate.

Additional Life & Death Skill Level

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

5★ Vile Demiurge

Spirit Panel 1

Before
Adjustment

+10% Phys evasion rate. +10% to HP Healing skill effectiveness.

After
Adjustment

+20% Phys evasion rate. +20% to HP Healing skill effectiveness.

5★ Vile Pales

Spirit Panel 1

Before
Adjustment

While the one with this skill is alive, +30% to status ailment auto cure rate of all party members of Vile/Jaki/Drake races.

After
Adjustment

While the one with this skill is alive, +50% to status ailment auto cure rate of all party members of Vile/Jaki/Drake races.

Additional Vile Glare Skill Level

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Additional Cry of the Poor Skill Level

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

5★ Fallen Gemori

Spirit Panel 1

Before
Adjustment

-50% chance of receiving status ailments.​

After
Adjustment

-80% chance of receiving status ailments.​

Additional Omniscient Guidance Skill Level

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

5★ Fallen Murmur

Spirit Panel 1

Before
Adjustment

+15% to Phys hit rate.​

After
Adjustment

+20% to Phys hit rate. +20% to Critical hit rate.

Additional Duke of Hell Skill Level

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

5★ Tyrant Lucifer

Spirit Panel 1

Before
Adjustment

+15% to damage dealt by attacks that target all or random enemies.

After
Adjustment

+15% to damage dealt by attacks that target all or random enemies. +20% to max HP.

5★ Tyrant Angra Mainyu

Spirit Panel 1

Before
Adjustment

+15% Phys evasion rate.

After
Adjustment

+20% Phys evasion rate. +20% to max HP.

Additional Everything Evil Skill Level

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

5★ Tyrant Mara

Spirit Panel 1

Before
Adjustment

+15% to Phys hit rate.

After
Adjustment

+20% to Phys hit rate. +20% to Critical hit rate.

Spirit Panel 2

Before
Adjustment

-50% to Elec damage received.

After
Adjustment

-70% to Elec damage received.

5★ Tyrant Beelzebub (Human)

Spirit Panel 1

Before
Adjustment

Activates the following Chain Effect at the beginning of a battle if the enemy attacks first:
Removes Barrier from all enemies.

After
Adjustment

+20% chance to inflict status ailments. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first:
Removes Barrier from all enemies.

Additional Lord of the Dead Skill Level

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

5★ Tyrant Surt

Spirit Panel 1

Before
Adjustment

+15% to single-target attack damage.

After
Adjustment

+15% to single-target attack damage. +20% to max HP.

Spirit Panel 2

Before
Adjustment

-50% to Fire damage received.

After
Adjustment

-70% to Fire damage received.

5★ Deity Ardha

Spirit Panel 1

Before
Adjustment

Activates the following Chain Effect at the beginning of a battle if the enemy attacks first:
Increases DEF and EV/AC of all party members by 20%. (3 turns)

After
Adjustment

+20% to max HP. Activates the following Chain Effect at the beginning of a battle if the enemy attacks first:
Increases own party's DEF and EV/AC by 20%. (3 turns)

Spirit Panel 2

Before
Adjustment

Activates the following Chain Effect when attacking first at the beginning of a battle:
Increases own party's ATK and EV/AC by 20%. (3 turns)

After
Adjustment

+10% to all damage. Activates the following Chain Effect when attacking first at the beginning of a battle:
Increases own party's ATK and EV/AC by 20%. (3 turns)

Additional Sahasrara Skill Level

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

5★ Deity Mahamayuri

Spirit Panel 1

Before
Adjustment

-30% to Force damage received. +10% Phys evasion rate.

After
Adjustment

-50% to Force damage received. +15% Phys evasion rate.

Additional Kujaku Myo-o Skill Level

Lv2:+5% to Force damage.
Lv3:+10% to Force damage.
Lv4:+15% to Force damage.

5★ Fiend David

Spirit Panel 1

Before
Adjustment

+20% chance to inflict status ailments.

After
Adjustment

+20% chance to inflict status ailments. +20% Phys evasion rate.

Additional Deadly Melody Skill Level

Lv2: +5% to Ailment Infliction.
Lv3: +10% to Ailment Infliction.
Lv4: +20% to Ailment Infliction.

5★ Night Lilith

Spirit Panel 1

Before
Adjustment

+15% chance to inflict status ailments.

After
Adjustment

+15% to Dark damage. +20% chance to inflict status ailments.

Spirit Panel 2

Before
Adjustment

-50% to Dark damage received.

After
Adjustment

-70% to Dark damage received.

5★ Yoma Master Therion

Spirit Panel 1

Before
Adjustment

+10% to Fire/Ice damage. ​+10% to own affect on Battle Speed.

After
Adjustment

+15% to Fire/Ice damage. ​+20% to own affect on Battle Speed.

Additional Mark of the Beast Skill Level

Lv2: +5% to Ailment Infliction.
Lv3: +10% to Ailment Infliction.
Lv4: +20% to Ailment Infliction.

5★ Snake Ananta

Spirit Panel 1

Before
Adjustment

Reduces the cost of Diarahan by 1 MP.

After
Adjustment

Reduces the cost of Diarahan by 1 MP. +20% to max HP.

Spirit Panel 2

Before
Adjustment

-50% to Ice damage received.

After
Adjustment

-70% to Ice damage received.

Shared Skill Change

Before
Adjustment

Auto-Sukuka (Passive): Activates Sukukaja at the beginning of the 1st turn.

After
Adjustment

Infinite Chakra (Passive): Increases naturally recovered MP by 1 MP.

Shared Skill Change

Before
Adjustment

Auto-Rakuka (Passive): Activates Rakukaja at the beginning of the 1st turn.

After
Adjustment

Endless One (Passive):
Activates the following Chain Effect at the beginning of own turn:
Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)
Activates the following Chain Effect at the start of enemy turn:
Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

5★ Dragon Huang Long

Spirit Panel 1

Before
Adjustment

Reduces the cost of Almighty Skills by 1 MP.

After
Adjustment

Reduces the cost of Almighty Skills by 1 MP. +20% to max HP.

Spirit Panel 2

Before
Adjustment

-15% to Fire, Ice, Elec & Force damage received.

After
Adjustment

-20% to Fire, Ice, Elec & Force damage received.

Additional Five Elements Skill Level

Lv2: 25% chance of 1 MP recovery when using this skill.
Lv3: 50% chance of 1 MP recovery when using this skill.
Lv4: 50% chance of 1 MP recovery when using this skill. MP cost of this skill -1.

5★ Dragon Koga Saburo

Spirit Panel 1

Before
Adjustment

+15% to Phys hit rate.​

After
Adjustment

+20% to Phys hit rate. +20% to max HP.

Additional Dragon of Defense Skill Level

Lv2: +5% Phys evasion rate.
Lv3: +10% Phys evasion rate.
Lv4: +20% Phys evasion rate.

5★ Dragon Quetzalcoatl

Spirit Panel 1

Before
Adjustment

+15% to damage dealt by attacks that target all or random enemies.

After
Adjustment

+15% to damage dealt by attacks that target all or random enemies. +20% to max HP.

Additional Ce Acatls' Return Skill Level

Lv2: 25% chance of 1 MP recovery when using this skill.
Lv3: 50% chance of 1 MP recovery when using this skill.
Lv4: 50% chance of 1 MP recovery when using this skill. MP cost of this skill -1.

Ce Acatls' Return

Before
Adjustment

MP cost: 7

Revives all party members with 100% HP. (Activation Limit: 1)

After
Adjustment

MP cost: 6

Revives all party members with 100% HP. Then increases ATK, DEF and EV/AC of all party members by 20%. (3 turns) (Activation Limit: 1)

5★ Seraph Flauros Hallel

Spirit Panel 1

Before
Adjustment

-30% to Light/Dark damage received.​

After
Adjustment

-50% to Light/Dark damage received.​

Additional Halo of Hallel Skill Level

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

5★ Seraph Ose Hallel

Spirit Panel 1

Before
Adjustment

+15% to Phys hit rate.

After
Adjustment

+20% to Phys hit rate. +20% to max HP.

Additional Sword of Hallel Skill Level

Lv2: +5% to max HP.
Lv3: +10% to max HP.
Lv4: +20% to max HP.

Please Note

Please note that there may be changes made without prior notice.

"SHIN MEGAMI TENSEI Liberation Dx2" Operations Team

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